Become a premium member to remove ads
-
Posts
3,167 -
Joined
-
Last visited
-
Days Won
187
Content Type
Profiles
Forums
Events
Downloads
Helpcenter
1.13 Update Progress
Chaotic United Feature Plan
Bug Tracker
Suggestions Tracker
Plugin Documentation
Wiki
Staff Applications
Blogs
Store
Gallery
Stratagem
Everything posted by haloman30
-
UPDATE 10/15/17 The #1 top build to get selected will be awarded a [Platinum] rank and 35K ingame dollars! Get on it folks!
-
yes that was intentional
-
Are you a skilled builder? Get to the Creative world on MC and partake in the first ever unofficial official build competition! Something we plan to have for the relaunch server is a PvP based mode (or a few of them). In order to decrease the time between now and the launch, we figured it would be a cool idea to see what you guys can come up with. All you need to do is head to the Creative mode, claim a plot, and start building! It can be anywhere from a tiny 2v2 map to a massive SurvivalGames arena. You are free to build a SkyWars, SurvivalGames, or just a plain PvP map like you'd see in any other FPS. When you're done, just message me here on forums or on Discord. Good luck!
-
Based on some recent comments from various people, I have opted to make a FAQ outlining the purpose of the Beta 1.7.3 server as well as answer some questions. "No sprint? No tab menu? No command autocompletion? No creative mode? This is TRASH!" I can't tell you what you are and aren't allowed to like, but when I see criticism like this I cannot help but to step in and clear the air. This version of the game predates the inclusion of many modern Minecraft features. Additionally, the point of the server isn't to bring in huge swathes of players and make a major success of a server. This server is designed for people who get nostalgic feels every now and again, or people who just prefer that more traditional style of gameplay. And yes, there are people like this besides myself. As mentioned in our announcement, this server was created as more permanent version of all those servers that popped up for a few months at a time (if that) and then closed for good. This one is setup with the same architecture as our main server, and is running on true server hardware - and thus is able to run 24/7. You can't approach this server with a mindset of "wow so many features are missing". You have to view it with a mindset of a sort of appreciation of its simplicity. This will be much easier if you were actually around back in those days, but even so, this can also be a chance to experience it for the first time, too. It's all about state of mind. If you view it as a seperate entity and play it for what it is, the server can be so much fun despite being so simple. If you view it as a featureless version of modern Minecraft, you're going to just see it as a more boring version of the game. Why create this thing to begin with? As mentioned before, the main reason this was created is to serve that niche of players who want to relive the nostalgia of Beta 1.7.3. Some people just want to relive some brief nostalgia. Others are militant about Beta 1.7.3 being the last good version of the game. Whatever your beliefs or opinions on the matter, this server is here for you. What's with these "Advanced" and "VIP" ranks? In addition to being a server for those seeking old Minecraft nostalgia, this server also (sort of) caters to old CU nostalgia, too. These ranks existed in 2011 and were the only ranks that were available. In addition to having some nostalgia with CU itself as well, there simply aren't the plugins or features to justify the same set of ranks we have currently. We currently have 8 donator ranks on the main server, there's no way that we'd be able to pull of 8 ranks on this server effectively. But I don't like survival Minecraft! It's boring! Then don't play the Beta 1.7.3 server, easy. Not even in a cocky manner, this server legitimately isn't made for everyone. If you don't enjoy it, our main server (especially post-relaunch) should satiate your tastes if you have no desire for basic MC.
-
From the album: Creative Spotlight
This is a gorgeous town built by Royalty_Original. It features a towering windmill, a cave filled with riches, several houses, and a huge nether portal. -
From the album: Creative Spotlight
This is a modern house built by Sukistamp. It is small, but has a very relaxing atmosphere and is quite beautiful. -
From the album: Creative Spotlight
This is a series of modern houses built by Sukistamp and Lykoi_Galaxy_Cat. These are medium sized houses and have a very nice visual look to them. -
-
Hey everyone! Something that has sort of been an experiment of sorts for a while is now finally being released to the public - CU's Beta 1.7.3 server! "Do what? A beta 1.7.3 server? Y tho" - You see, for so long, I have seen many of these Beta 1.7.3 servers pop up for a bit, then a month or two later, they are gone - never to be seen again. I discussed this on a recent livestream, but allow me to reiterate some of my thinking here. What I think happens is that when someone creates one of these servers, it is all done out of sheer nostalgic feelings - feelings that don't last. They whip something up quickly on their home PC, post an IP on MinecraftForums or PMC, and play for a bit until they get bored or tired of doing it, and then bam. That's the end of it. I have opted to bring this server to life to counter that, and to give those seeking some nostalgia a place to go. As time goes forward, and as our main server expands and grows, this server will continue to be left as it is for those times when someone just wants to play old MC online. Even if that time is short, we will be here for that brief period. Enough banter, what's the server like? The server, being on an older MC version, is a fairly simple server. It is aimed to recreate the old days of MC survival in its purest form. There are some enhancements, however. ChestShop and an Economy system are in place to add just a little bit of spiff to the experience. In addition, there are several ranks on the server. Member, Advanced, and VIP. You can find out more about those ranks and the staff ranks here. How can I join? You can join the server by going into the launcher, setting your game version to old-beta 1.7.3, and connecting to mc.chaoticunited.net:25566 CU Launcher That's right folks! We have developed our own in-house cracked launcher. It is fully capable as a Minecraft launcher, but there are a couple things you should know. Premium authentication is not currently supported Using this launcher will clear your existing login data in the official launcher. Again - do not use this launcher if you are Premium. These are all things that we plan to fix for the official release. As the topic title suggests, this is an open beta test. There may be bugs and other issues. If you find any issues, report them to us immediately. You can grab the launcher here:
-
A fairly relevant post due to the announcement of our new server. You can download the main world from CU's 2011 main server thanks to Kendev! Link: https://www.planetminecraft.com/project/chaotic-united-173-spawn/ If this link goes down, please reply to this post (and Kendev's upload above) ASAP.
-
[Donate via MCMarket] [Griefer] - This group is used for minor grief offenses. You will be unable to break or place blocks and will have to make an appeal. [Member] - This is the default rank upon joining. /bal - Check your balance /bal <username> - Check the balance of others /baltop - See the economy toplist /pay - Pay other players with ingame currency /ignore - Hide chat from other users /tpa & /tpaccept - Teleport to other users /tpahere - Request other users to teleport to you Create and use chest shops /mail - Send and receive mail Post URL's in chat /suicide - Take your own life /rules - View ingame rules /motd - View ingame MOTD /spawn - Teleport to spawn /home - Create, delete, and teleport to homes /warp - Warp to server warp locations /kit tools - Get access to free starting items Unlimited LWC chest protection /sell - Sell the item in your hand for the price in /worth /worth - See the default monetary value /list - See all online players /afk - Set yourself as AFK /msg - Send messages to other users /help - View ingame help [Advanced] - Given upon donating for Donator on the main server (5$) All permissions from Member /me - Access to /me emote /repair - Repair your failing tools /nick - Change your nickname in chat! /back - Return to your death point upon dying Fly mod permission - You will be allowed to use zombe flymod in survival [VIP] - Given upon donating for Platinum on the main server (25$) All permissions from Member and Advanced /heal - Heal yourself when you are hurt /god - Become immune to damage /item - Spawn items /spawnmob - Spawn most mobs anywhere, at will [Helper] - Given by the Owner/Managers Helpers assist the server by managing tickets, and helping the noobs get around. [Moderator] - Given by the Owner/Managers Moderators are the ones who keep everyone in line. [Mod+] - Given by the Owner/Managers This rank is given to Moderators who have been proven trustworthy. These Moderators usually do a little bit more than moderate, but don't do any major management on the server. [Manager] - Given by the Owner These guys manage the server in many ways. Either via interaction to the server console or files, or physical access to the server, or providing other elements that Chaotic United would be dead without. Respect them. They deserve it. These people truly earned their title. [Owner] - Reserved for Haloman30 and Alycat This rank is for the current owner of Chaotic United, Halo. Starting September 2014, Chaotic United was slowly restructured. As time went on, a solid foundation was laid for the new and improved CU. Despite attempts of DDoS attacks and further actions to try and halt this, Chaotic United has returned and continues to grow to this day. [Founder] - Reserved for Killerteddy1 This is the founder and creator of Chaotic United. Despite things he did to help kill CU, he still contributed to the legacy and neither ND nor CU would exist today without the work that he did.
-
Version 1.0.0
5 downloads
This is the creative world that was used on CU from 1.7.10 up until its retirement in 1.10. This creative world was retained on CU from day one of the revival. Unlike the survival map, this was not falsely retained due to lack of experienced server administration, but because it didn't need a reset. Yet. It was eventually retired to allow for larger scale builds on the MC server, as there was no other means of doing it aside from an experimental 'OpenCreative' mode. This had the drawback of limited grief prevention and ultimately didn't work out well, and was scrapped. This map was retired when the server updated to 1.10 and was replaced with the upsized plotworld featuring 200x200 plots - nearly 3x as large. You cannot take this map, or any structures within it, and run it in your own server or someone else's. This is only for those who wants to continue their projects on it instead of having to start over in single player mode. Breaking this rule will result in your download privileges being permanently suspended and could result in your account being banned.Free -
Version 1.0.0
9 downloads
This is the world that CU used for its survival gamemode in Minecraft 1.8 (2014-2015) In the early days of the CU revival, there was a rather...slow update process. The server began on MC 1.7.10, and this world continued to be used after the update to 1.8 - resulting in some areas of the map where new chunks were generated with the new world generator due to biome changes. It was not until the update to MC 1.10 that this world would at long last be retired in favor of a clean slate. You cannot take this map, or any structures within it, and run it in your own server or someone else's. This is only for those who wants to continue their projects on it instead of having to start over in single player mode. Breaking this rule will result in your download privileges being permanently suspended and could result in your account being banned.Free -
Version 1.0.0
3 downloads
This is the world from the ND survival server. This was aimed to have a much different focus from the previous MC server, as it was meant to be a core survival server. During the runtime of this server, CU merged with ND. Eventually, this server was closed, and the world was made available for download. You cannot take this map, or any structures within it, and run it in your own server or someone else's. This is only for those who wants to continue their projects on it instead of having to start over in single player mode. Breaking this rule will result in your download privileges being permanently suspended and could result in your account being banned.Free -
Version 1.0.0
2 downloads
The map used in the Nuclear District modded MC server, for use with the Trident modpack. In the first stages of ND's modded server, the Trident modpack was used and it was a competitive factions-based server. Eventually, the modpack was changed to Horizons and the Trident world was made public for anyone to download. You cannot take this map, or any structures within it, and run it in your own server or someone else's. This is only for those who wants to continue their projects on it instead of having to start over in single player mode. Breaking this rule will result in your download privileges being permanently suspended and could result in your account being banned.Free -
ND Trident Map View File The map used in the Nuclear District modded MC server, for use with the Trident modpack. In the first stages of ND's modded server, the Trident modpack was used and it was a competitive factions-based server. Eventually, the modpack was changed to Horizons and the Trident world was made public for anyone to download. Submitter haloman30 Submitted 09/25/2017 Category Worlds
-
Version 1.0.0
1 download
The map used for the Nuclear District modded MC server, for use with the Horizons modpack. After issues and other happenings with the Trident modpack, the ND modded server was transitioned into the Horizons modpack. The server had a new focus on community building and being a less competitive, and more friendly/relaxed experience. When ND closed the modded server permanently, they made the world available for download. You cannot take this map, or any structures within it, and run it in your own server or someone else's. This is only for those who wants to continue their projects on it instead of having to start over in single player mode. Breaking this rule will result in your download privileges being permanently suspended and could result in your account being banned.Free -
ND Horizons Map View File The map used for the Nuclear District modded MC server, for use with the Horizons modpack. Submitter haloman30 Submitted 09/25/2017 Category Worlds
-
Version 1.0.0
3 downloads
The spawn and survival area used in Chaotic United during Minecraft Beta 1.7.3 (2011) Original file was uploaded by Kendev on PlanetMinecraft - go give him some love: https://www.planetminecraft.com/project/chaotic-united-173-spawn/ You cannot take this map, or any structures within it, and run it in your own server or someone else's. This is only for those who wants to continue their projects on it instead of having to start over in single player mode. Breaking this rule will result in your download privileges being permanently suspended and could result in your account being banned.Free -
Chaotic United Beta 1.7.3 Spawn View File The spawn and survival area used in Chaotic United during Minecraft Beta 1.7.3 (2011) Submitter haloman30 Submitted 09/25/2017 Category Worlds
-
The poll is now being closed, as the vast majority have spoken - keep the relaunch as planned. As such, this is what we are going to continue working on. Thank you to all for participating! <3
-
This update also includes changes from August 6, 2017 to now + Added "Store [BETA]" tab to navigation menu + Launched beta test of the CU Merch store + Added Reactions (Content Ratings) + Added Clubs * Modified Navigation menu to show Members, Leaderboard, and Calendar under a Community dropdown item to allow for better compatiability with classic CU themes * Fixed old PayPal method to link to the new CU PayPal account * Made some backend changes to help prepare for upcoming site features for when CU relaunches * Fixed various issues with classic CU themes (will be brought to Nostalgia at a later date) * Improved Chaotic Blue and Chaotic Green themes to have old-style quote boxes (will be brought to Nostalgia at a later date) * Improved Chaotic Blue and Chaotic Green shoutbox appearance (will be brought to Nostalgia at a later date) * Made legacy Store items inaccessible - Demora's, MC Ranks, MC Currency Packs, and Misc. Donations. These can still be purchased at the MC Donation Store * Updated to IP.Board 4.2 - Removed "Stripe" payment method - this method was used for Demoria and is no longer used - Removed Killerteddy
-
many shields are made of metal, therefore your name is by quite literally very common (in all seriousness its a nice name) The person below me never shuts up in voice on Discord
-
Hey everyone! Time for another announcement today! We have opened the CU Merch store for testing. Since we are dealing with people buying things with real money, we ask that if you find any bug of any sort, even if it seems super minute, report it to me immediately. Go check it out at http://chaoticunited.net/forums/store/! All purchases will help support CU's continued operation and server costs, as well as future features, gameservers, and more. Happy shopping!
-
Hey everyone! As mentioned in this topic, we have been working hard to relaunch CU once again. The general plan has been to put all future server features aside for this relaunch. Any new gamemodes, improvements, and so on would go into this relaunch of CU. With one main caveat: The existing CU server would receive minimal support in terms of bug fixes (except for critical ones), no new gamemodes, and so on. Many modes have been suggested. SkyWars, GrandTheftWool, TheRedCore, and so on. So, I want to get your guys' feedback. I want to present an alternative progress plan for this relaunch. There are currently two options: 1. We continue to stock all features for the Relaunch in order to create a perfectly polished, tested, and fleshed out experience. 2. The Relaunch is effectively cancelled, and the features planned for it will be worked on, developed, and made live as soon as they are available on the main server. "But wait, Mr. Halo! Are there any caveats to number 2? Because wow it sounds like the obvious choice!" Yes there are. Let's go over all the pros/cons of these two options. Option 1: Pros: Better ability to test, work on, and finish the server More flexibility for potentially "crippling" bugs to occur without risk to existing server data Better ability to create a fully polished and continuous server experience Cons: Main server will continue to not get as much focus as work is done for the relaunch Option 2: Pros: Main server will continue to get main focus New bugs will be fixed sooner rather than later Features will be available as soon as they are playable Cons: More server restarts due to broken/faulty configurations and plugins Extreme lack of polish and continuity across the server experience Potential risk to existing server data So, lets elaborate on a couple of these points. How is there any risk to server data at the hand of this development? To put as simply as possible: When we develop new server features, there is a large testing process, and typically not a large pool of testers. Some plugins that are added (such as 'hub items' for instance) that need to mess with player's inventory data will always create some level of risk of player's inventory data. What if it applies the specific hub items across the entire server, and people lose the items that are in specific slots? What if their entire inventory is lost upon an issue with a minigame? These are just a few examples - and these are just limited to player inventory data. These are risks that always have to be considered and we must always be extremely careful when developing new modes in realtime on the main server - this is partially why there has been a lack of gamemodes over the years - every time we try to implement it, it doesn't work properly, and we just toss it out in order to prevent server problems for the players we have. By keeping everything on a seperate relaunch server, these concerns are null and void. There is no data to preserve as its all reset anyways. "Okay then, so Mr. Halo, what's the point of this post if you're just going to make a case for the decision you've made?" The point is this: some of you guys may be content with the server as it is, and may not care that new features be developed all the time. You may not care about the occasional bug or two, as they are minor annoyances at most. You may prefer a more stable experience rather than new features being added the instant they're ready to go. Or, maybe you hate that idea. Maybe you'd rather have these features immediately and don't care about a risk to your inventories or random and potentially frequent server restarts. The point of this topic is for me to give you guys the chance to tell me. The point of this topic is for you guys to tell me what you think. If you really want the relaunch called off and the features to be developed on the main server, and you don't want to wait months for the server to be finished (still no set date, sorry folks). Maybe you're fine with it. I have no way of knowing, and I figured I should at the very least present the opportunity to let you guys give your feedback on the matter. If the majority of you would rather have things released as a bulk update (the relaunch), then we will do it as planned. If you prefer that these features be added as soon as possible, we can do that too. The choice is yours.
