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+ Added mod: Cable Facades + Added mod: Farmer's Respite * Minor resource file tweak - Removed Killerteddy
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+ Added mod: Dynamic Lights Reforged - Removed Killerteddy
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+ Added mod: CraftTweaker - Removed Killerteddy
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rest in piss dumbass đŸ«¡
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NaomiTim started following Hytale Server Launched
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LucasW4R started following Beta Post 11 - PUMPKINS!!!!!
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I'm back once again to talk about the greatest thing this ancient server has provided to us (i.e. me), pumpkins! Describing the search for pumpkins in beta is like looking for diamonds... oh wait, that's easier! After aimlessly walking around for several hours, I found a grand total of (!!!!) 4 (FOUR!!!!) FUCKING PUMPKINS! Why are they so hard to find in Beta? You can't farm them, so they're equivalent of truffle in the wild without a dog to sniff em' out!! What was Notch thinking?! But that's not what this blog post is about... it's about how what the great Haloman(30) has given to this far-gone server. *clears throat* Uh, he added them to a store upon my request. WHICH IS FUCKING AMAZING! I can finally use pumpkin as a building block Here are some pictures I took after buying a stack worth!
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+ Added Pumpkins to server shop - Removed Killerteddy
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What is your Minecraft Username?: Infinite_blossom What can you do to help our community?: Pop in for headcount How did you find out about Chaotic United?: I played back when cracked accounts were a thing that was popular Were you a member of the old Chaotic United, Nuclear District, or other branch/affiliated community?: Old Chaotic United (2011-2014) If you selected 'Other' to the above question, what community were you a part of?:
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Benjamin Jay ate a turd and jumped like seabiscuit all his life, despite the development that his turtle contracted HIV during exile. His erect refrigerator took out the huge moist banana from his floor and into various holes of ntx's angina. Snowflakes make nice alternatives appealing to mediocre structures. Suddenly potatoes started raining endlessly across classrooms made much cake succumb with somali pirates which took advantage of exchanging condoms rised in Canada. According to Blar Flanagan, decomposing in Russia has declared that Ukraine became full of annoying rebels with tuxedos super glued to guard posts cursing battleships into shipwrecks, while eating trucks. Korean potatoes radioactively segregated all misconstrued antelopes, therefore the president ntx2 said "hallegua kamikaze", then raging apologetically, he proceeded to procrastinate mowing lawns for smallgoods and vegetables with Indians curry in my large futon mischievously nationalistically while seducing AtomicBeast101 inside a uterus when Alex pooped rainbows through his multiple penises. Bobbie had a ionized dump unloaded into Tai's car because he had to pee. Rockets launch right into Haloman30's pink greasy stretched canvas because Americans can't clone Bobbie's penis into inionized shorts. Valve can severely shut down Nik's small, wet potato using Micheal's massive ego and therefore had been alycats imagination that he was insane. The potato that esponshadow1 authorized had gotten very hot. Sometimes Windwhistle contracts aids while having popcorn. 420Blizzin had to live frugally. haloman30 eats large juicy pineapples. Killerteddy1 destroys massive populations of drug dealers while Stoneharry contemplates mass condensation of massive baby seabiscuits because his cat ceased alive. MILKANDOREOS and the Durite potatoes amassed, then extorted money from Communist China. Iamthebeautyx decided that haloman30 should become a landlord. Spencer manifested greatness by being a femboy. TheHumanMachine_YT started drinking pepsi and fucked my wife who ate ravioli. A certain creature said "Son, it seems likely that you don't understand pringles man." While swimming through vegemite and ketchup, his bajongo bojangled the bongo. Recently, Richael michaeled my rifle and furiously rammed coolant down Juppy's beanies mixed and blew
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It’s a fine and bright sunshiny day here in the Democratic People’s Republic of Congo.Â
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* Updated BungeeCord (allows connections from MC 1.21.11) * Updated ViaVersion to 5.7.0 - Removed Killerteddy
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* Updated CUStatus to 1.2.5 - Removed Killerteddy
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+ Added plugin: MobMoney * Money can now be earned from all ores (mobs coming soon) - Removed Killerteddy
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+ Added plugin to SkyBlock: VillagerLobotomizer - Removed Killerteddy
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* Updated to 2026.01.24 - Removed Killerteddy
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+ Added plugin: EssentialsCore + Added plugin: HOS Status + Added plugin: Kyv Vanish - Removed Killerteddy
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Hey, everyone! We've got something exciting to share today! We have officially launched our Hytale server! If you don't care too much about all the details, feel free to hop on at hytale.chaoticunited.net! Otherwise, if you've managed to resist TikTok brain and are curious to learn more, keep reading. What is Hytale? Hytale is a sandbox/RPG hybrid developed by Hypixel Studios - yes, led by the same folks who run the Hypixel Minecraft server. They first announced Hytale back in 2018, and continued development for a while, before being acquired by Riot Games. Updates gradually slowed, due to scope creep and a total engine rewrite in C++ (as opposed to their original Java engine, used in the initial trailers and such). It was ultimately cancelled in mid-2025 - until it was then bought back from Riot games by the original creator, and now, has finally (and surprisingly quickly) launched in early access! For us, this was something we felt was a huge opportunity to dive into - as it was built for modders and server developers in mind, which even in this early access state is overwhelmingly obvious. Without getting excessively technical, the vanilla Hytale server has APIs for permissions, plugins, content mods, and so much more - we're still learning as we go, but it seemingly has the capability of not just something akin to a Bukkit API, but even the ability to actually add new content - and there's already a fairly substantial chunk of mods online. What's available on the server? For now, the server isn't anything too special - it's a fairly minimal server setup, with some basic permissions and land claim functionality. As time goes on, and depending on what you folks are interested in, we expect that to change as time goes on, potentially relatively quickly - and of course as both ourselves and the broader Hytale community learn what exactly can and can't be done with the game. Currently, there are no donor ranks, nor any other form of monetization - we're still deciding on how we want to approach this with this new server. On our Discord server, we've also introduced a #hytale-chatlogs channel, which acts much like our #mc-chatlogs channel. Cracked Support Some of you will know that in the past, our Minecraft server has supported cracked players (as in, players who didn't yet own a legitimate copy of the game). Technically, we still do - though we don't actively promote this feature, and we broadly feel that you should probably just buy the game at this point - it's a fantastic value, especially on Java Edition. The only reason we keep cracked support in is purely legacy reasons - the old CU was cracked, and Nuclear District's server was cracked early on, and so we've kept that going in spite of it all. Hytale, being a new server and a new game, will not be following this trend - and we will not be supporting cracked clients. This is still largely an indie game - and we feel, similar to Minecraft, you should probably just buy the game. With the game being in early access, we encourage you to check videos and reviews online if you'd like to better understand if you'll enjoy it or not. What does this mean for the Minecraft server? Overall, not much - our Minecraft server isn't going anywhere. The only real impact is that, depending on the success of the Hytale server (and the game overall), there may be more or less time devoted to the Hytale server - and so this may further impact feature development and updates on the MC server. As always, though, we remain committed to continuing our Minecraft server onwards, and our plans for upcoming custom content (which remains quite expansive) have not changed in any degree - you can still expect to see the return of MagicStuff soonâ„¢. For now, though, that's all we've got! We look forward to seeing you folks on Hytale!
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Initial public launch + Added plugin: CUEssentials + Added plugin: CUStatus + Added plugin: OrbisGuard + Added plugin: EasyClaims * Updated to Hytale 2026.01.17 - Removed Killerteddy
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* Updated GSit in SkyBlock from 1.10.0 to 3.1.1 - Removed Killerteddy
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Hello everyone! New update to the tower 5k project. Like I promised in the last post, the 240mm radiator has been added. I also added another 2 Cosmiq fans. These are forward, where the ones on top are reverse, which is generally ill advised as it can decrease the fan lifespan. Alas it's form over function in this case. it appears the noise problem I was having is now gone with a point higher in the loop, and now there are no bubbles found in the GPU or CPU waterblocks. Quite simple fluid mechanics, since air is lighter than water, it will naturally find itself above the water. This is why pumps should NEVER be at the top of the loop. If air is introduced to the pump too much, then it will run dry and straight up break. Other upd ates include cable management improvements and installation of the UPS from my second SFX PC, as well programming singalrgb properly (fuck you icue). I also had to switch the liquid, from the P1000 liquid to distilled water (that part is IMPORTANT) that has been treated with Primochill's treatment. This treatment helps stop the water from corroding the metal (one of the reasons you have to use the same type of metal, no mixing of copper and aluminum (called galvanic corrosion)) Though since I had to add a new tube, you can see where the P1000 stained the softline tubing, which sucks but oh well, it's motivation to do the thing I meant to do- hardline tubing! Here she is with the new radiator and fans! you can kinda see the tube going from the gpu to the radiator is different, to be precise it's clearer since the others are stained. Included is a 3d printed fox, courtesy of my gf. Better look at the radiator. Quick peek at an upgrade I did- hard to tell but there is a dust filter on the entire intake area. It's magnetically attached. Here is the complete setup! Three 1440p screens and a 1080p screen. Surprisingly useful to have so many screens. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Now, another peek into the future! The current plans after I get my job is to prioritize a 9070XT, especially with ramageddon. It may not go into the system off the bat, as waterblocks are still coming out, But I would love the upgrade. From there the plan is the quatro and fake RAM so all my slots are populated. But in the meantime, I have started actual meaningful work on the hardline tubing, since I figure this is the best time to work on it, before I start working again. It has always been the plan to have the basement with softline and the main compartment with hardline. A major question for some time was structural stability. That is where a great quote comes in- "Good engineers copy, great engineers steal". https://www.printables.com/model/1148872-thermaltake-tower-500-intake-fan-tray/files In this system they have some serious hardware, but I am most interested in the 3d model of the tower and their mounting method. I found this to be a genius idea I should of had months ago, but oh well. One of my big concerns is that the current metal basement plates have small hooks that they use to slide into place, which obviously won't work with PLA or acryllic. So I shall steal the idea and improve on it for my needs, to make sure the basement is properly held up. She's just being started but each of those planes represents a fitment placement roughly, I will most likely need to do many versions. I may include fans towards the front so fresh air is pulled into the main compartment. I need to get my ender 3 working, which terrifies me. I also realized I would have a lot of problems if I used hardline tubes for the 240mm radiator, and since the softline and hardline tubing have similar diameters, I will use softline for that straight area, but pulled tight so it looks straight. Should make maintenance easy. Sorry for how scattered this post is, I am trying to fix my sleep schedule and am quite tired right now.
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Update as of 12/28/2025: Figured I would post one more follow-up before the end of the year, as there have been some shockingly positive changes since my earlier post. A few weeks ago, I was in the process of exploring second job options - the most likely of which seemed to be a janitorial job paying 12-13 an hour. Not great, but would still be enough to keep me afloat. However, on a whim that I can't quite explain, I decided to one last time look around for more IT/career-focused opportunities. Instead of trying the usual approach of just sifting through Indeed and other job boards and getting next to nothing in terms of results, I opted to try looking for potential employers and reaching out directly, whether they had any listing anywhere or not. I had tried this a couple times in the past, with one of those being the most promising lead I ever had (though it ended up falling through in the end). And at this point, I figured it couldn't hurt. Most places didn't have any availability or openings currently, but one place did in fact reach back with some further communication - and an in-person meeting - for a web designer job. This was followed by a phone call with the web design team lead, and then followed by a downright miracle: I would be given a sort of "trial" project (though still a normal project for a real client) to see how I worked and what I was able to produce with their tools, and if that went well, then things would move forward. That was a few weeks ago, and as of now, I'm about to start on my 3rd project for them - so I feel I can now safely say that this is a real thing that is actually happening. Part of me is still in disbelief that it actually happened - that at the last possible moment, where I had lost most hope of getting into any sort of career position anytime in the near future and that I'd have to buckle down and work multiple menial labor jobs, I managed to lock in rare opportunity by just sending some information through a contact form. The Future Outlook The good news is that this position is totally remote, and is project-based rather than hourly - so my schedule is a lot more flexible than it would be with anything else. The two small downsides is that there is no real "endpoint" with this job, and that in terms of pay, it may be on the lower end - so it'll take a little longer to get things firmly situated. While the original plan was "grind it out for a few months and then call it", with this being such a rare diamond in the rough, this isn't something I have any plan to pack up and leave from - which means that my schedule may be more limited from here on out. At least, for the time being. One thing I have been told is that they do have every intention of, whenever possible, to hire people on full-time and set things up to where this can be viable as a primary source of income in the further future. There's no timeline on this, as this is a small local business (and as such I also won't be naming them), but it's possible that after some length of time, this could end up being my main job - but only time will tell. Regardless - it's a very nice way to cap off the year, and in a shocking turn of events, I find myself going into the next year with more optimism instead of the dread of what the alternative would've been.
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MILKANDOREOS started following Tower 5k Build log #01
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Hello everyone! Build log on the tower 5k, the now named watercooled pc project! Took me quite a while to upload this due to my break, but it is finally here, with log #02 coming close behind. The tower 5k is operational, and was made operation October 1st, 2025. It took a couple of days drilling and mounting and figuring things out, in this post I'll show all the progress photos I have and explain why I designed it a specific way. Here is a picture from June 29th, where I tested the system to make sure I had to return nothing before return windows closed. Ended up having to update the bios, which given the motherboard is high end and features a bios flash button was actually quite the breeze. Here is the 1080mm radiator, loaded up with all EIGHTEEN 120mm fans, including two SATA powered fan hubs. These are currently controlled by the motherboard but that will soon probably change. Will expand on that later. I am especially proud of the cable management. Dated July 25th. Here is a quick layout of where the 6 hardline fittings will be, included is the NVME waterblock which is removed from further versions. It will be installed in the final version, but right now I felt it put too much stress on the plastic NVME lock given the softline tubing would be hanging from it, as opposed to the hardline tubing which will hold itself up. Dated August 1st. Here is the table's started construction! I used dual pump instead of triple pump because I would rather have a spare, also for ease of building the loop. Both the pumps and radiator can be uninstalled if the need ever arises. Also featured is the drain port. Common waterlooping rules dictate that your pumps should be at the lowest point of the loop, because if they run without water they will be damaged, and the lowest point will seldom have air, and never enough to have your pumps running dry. A similar mindset exists with the drain port, since draining from the bottom of the loop works much better than the middle. Dated September 7th. Here I'm using an EKWB loop tester in order to make sure it has no leaks, I figured testing it in parts would be easier than doing it as a whole. You can also see where I had drilled holes for the loop to feed through the drawer compartment and towards the top of the table. Dated September 8th. Here are the holes drilled into the bottom of the tower 500, the leftmost hole is for the cables, the middle (which has a passthrough fitting placed onto it) is the return for the water, and the right hole is for the incoming water. Dated September 23rd. Here is preliminary testing, seeing if the cables fit and what their layout should be. Note the intake and exhaust coolant ports are in place and hooked up. In retrospect I also should have physically attached the case to the table in some way, I have concerns when I move of something being damaged from being pulled. Also notable is the Corsair 1000W SFX PSU. I ended up using the SFX power supply since it was not as long and would give me more space for the softline tubes in the future. The notable drawback is the cables are quite short, but I made that up with SATA and MOLEX extensions(which most pumps use), as well as the PCIE and motherboard Lian Li strimer kit. Dated September 25th. Finally , the loop is near completion! The tubing is in place, and it comes up from the pumps to the CPU, then to the GPU, then to the radiator and back through the pumps. loop order does not particularly matter, as tested by JayzTwoCents, Linus, and others. If memory serves this is when I decided against waterlooping the NVME until I switch the softline out with hardline. At this point I just wanted a desk setup, as my other pc is hooked up to my TV, more on that later. Dated September 28th. 20250929_001837.mp4 Here is my first testing of the loop, please ignore my heavy breathing I couldn't find my inhaler and had no replacement. But the loop worked with a temporary pump. Next was to finish everything. Dated September 29th. Here it is, the tower 5k working and running! Far from complete but a good basis. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Build log aside, she still needs a good bit of work, namely the hardline tubing. I also really regret not buying all the RAM at once. We have all seen the RAM prices, especially for corsair kits, and for a project that has already lived up to the name '5K' I have little interest in spending a couple hundred dollars on more RAM. My current plan is to get RGB RAM with no memory, since that's $35 and I still have 48GB of RAM. Speaking of, here are the final specs! Hardware--------------- 9800X3D CPU 7900XT GPU* 2X24GB RGB Corsair Vengeance RAM MSI X670e Carbon Wi-fi Corsair MP700 Gen5 1TB NVME** Kingston NV3 Gen4 2TB NVME*** Seagate BarraCuda 8 TB 5400RPM HDD**** Seagate (Recertified) 12TB IronWolf HDD***** Corsair SF1000 platinum PSU *I plan to try to snag a 9070XT (a tiny bit less powerful than the 5080) before the prices start to skyrocket for VRAM. The only reason I did not use a 9070XT in the original construction is because there were no waterblocks for it yet. **This is the boot NVME, my pc boots up so fast it can be hard to access BIOS. *** This NVME stores games with long loading times like black ops, GTA, Mass effect, Security Breach, etc. **** This is for miscellaneous files like pictures or programs. ***** This 12tb HDD is for games so I have my ENTIRE steam library at my fingertips, which is actually pretty nice. Waterloop parts--------------- Corsair Hydro X Series XC7 (CPU waterblock)* Bykski GPU waterblock Corsair Hydro X Series XM2 (NVME waterblock) 2x Alphacool core D5/VPP pumps** Alphacool NeXXos 1080mm Nova (the 18 fan radiator) Corsair XR7 240 radiator*** XSPC Softline chrome fittings 7/16th-/-5/8ths sotfline black/clear tubing Corsair Hydro X Series XF Ball valve Thermaltake P1000 white coolant *I am considering replacing this with a different CPU block, we shall see. **I have a third spare in case one fails ***This has yet to be installed, I received it for Christmas, more later Miscellaneous parts--------------- ThermalTake Tower 500 EATX case Lian Li Strimer Plus V2 24 Pin (PW24-PV2) LIAN LI Strimer Plus V2 8 Pin (PW8-PV2) 4x AsiaHorse COSMIQ 120mm fans (2 forward. 2 reverse) 14x Darkrock 120mm fans 6s Okinos ARGB 120mm fans 2x Thermalright Integrated Fan Hub EZDIY-FAB Vertical GPU Mount Airgoo 16-Port Signal RGB controller AsiaHorse 12VHPWR Cable Extension Kit* *This was used for the EPS connection since the SFX PSU didn't have the cable length External parts--------------- CyberPower CP1500AVRLCD3 Uninterruptible power supply SANSUI 27 Inch WQHD 2560 x 1440 IPS* 2x KTC 27 Inch WQHD 2560 x 1440 100Hz IPS** Yxk Portable Monitor 15.6 Inch 1080P*** G.SKILL WigiDash PC Command Panel 2x WALI Single Monitor Mount (for the KTC monitors) Powered USB Hub, atolla 7-Port USB 3.0 hub Corsair MM700 RGB Mouse pad Amazon Basics USB-Powered Computer Speakers**** CORSAIR K70 CORE RGB keyboard Redragon M908 Impact RGB mouse ManbaOne Wireless Xbox controller TONOR USB Podcast Microphone***** HyperX Cloud Alpha Wireless USB Foot Pedal PC 3 Key *Main monitor, games are played here **Side monitors ***Bottom discord monitor ****they suck, but I never use speakers. *****Microphone courtesy of Halo --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- This project has been months in the making, and I'm glad to have such a good final product, complete setup pictures will come tomorrow with the new radiator. I will say watercooling is crazy for temperatures, my 9800X3D has never gone above 54C, and my GPU basically never goes above 40, no matter how hard I push it. I have done no overclocking, nor do I need to if I'm honest, the only game I have struggled with was beamng drive, which is of course a simulator. I am considering a dual GPU setup using the steam lossless scaling. I have to do more research, but what I have now is the most powerful PC on the server! My near future plans also include a Aqua Computer Quadro LĂ¼ftersteuerung, which is a small controller for fans and PC thermal sensors, my current notable problem is noise, and I hope this will be able to lower the 18 radiator fans, especially once the 240mm is in, since that will lighten the cooling load. Also obviously I still plan to do hardline tubing, but who knows when that will happen. Next update will be the 240mm radiator, followed by the aqua computer controller and false RAM most likely. The current cost is sitting over $5,000, closer to $6k once you factor in everything else. I will maintain what I said in the last post, DO NOT WATERCOOL. I only did it because I have always longed for a looped build, but it added many points of failure, a lot of frustration, and frankly, around $1500 to the budget.
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+ Added Multiverse-NetherPortals * Updated SkyBlock server from 1.20.4 to 1.21.10 * Updated uSkyBlock to 3.1.0 (using an internal fork of the plugin now) * Updated CoreProtect to 23.1 * Updated Citizens to 2.0.40-b3983 * Updated CUBungeeBukkitBridge from 1.0.10 to 1.0.13 * Updated DecentHolograms to 2.9.8 * Updated EssentialsX to 2.22.0-dev * Updated EssentialsXSpawn to 2.22.0-dev * Updated LibsDisguises to 11.0.13 * Updated Multiverse-Core from 4.3.12 * Updated PlaceholderAPI to 2.11.6 * Updated PremiumVanish * Updated ProtocolLib - Removed Killerteddy
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+ Added plugin: ViaBackwards + Added plugin: ViaRewind + Added plugin: ViaRewind Legacy Support * Updated ViaVersion to 5.6.0 * Clients from MC 1.8.x and above can now connect to the server (this is unsupported and mostly just for fun - may go away in the future) - Removed Killerteddy
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+ Added /resourcepack command (or /pack for short) - used to view the server resource pack URL and provides several administrative commands related to the server pack * Updated CUBungee to 1.7.9 * Players who do not accept the server resource pack will now receive a warning prompt after joining * Resource pack update notifications are now handled through CUBungee, and use the new dialog system instead of a written book - Removed Killerteddy
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* Updated CUBungee to 1.7.8 * Updated CUBungeeBukkitBridge to 1.0.13 (Survival and Vanilla only) * Server MOTD has been updated to reflect 1.21.10 requirement - Removed Killerteddy
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Hey, everyone! Another quick update today - this time, it's all about our server resource pack. What's Changing? As most of you who play Survival have known for a while, that gamemode in particular asks you to download and use a server-provided resource pack - as this allows us to include custom content, complete with GUIs, textures, models, and even sounds. The other gamemodes have no such resource pack - and so if you've played exclusively on those other modes, you've likely never seen the resource pack prompt. If you switch between Survival and other modes, though, you've also noticed the pack turning on and off as you switch. Going forward, this will no longer be the case. As of today, you'll notice that even when playing on these other gamemodes, the server still requires the use of a server resource pack. This, however, isn't an identical pack to the one we use in Survival - instead, it's a slightly modified version that excludes a few resources which cause issues in vanilla gameplay (mainly, the overriding of note block models and of some sounds). For those who use the resource pack manually, you'll now have two options for the resource pack - a "global" version (which is what we use for most servers), and the normal version that we've been using for Survival. Keep in mind, however, we don't really advise using the resource pack this way - and for those doing so, you'll want to stick around and read the "Next Steps" section - as there will be some changes later on that will impact you. But why? Don't panic - we aren't planning on tacking a bunch of custom content into Vanilla or anything. Rather, there are other more supplemental features that we've had kicking around in the ideas bin for a while - things that, due to the resource pack being limited to Survival, we haven't been able to do. Things like custom emojis (like those seen on our Discord and here on the forums), more custom GUI stuff elsewhere, custom decorations in some of our spawns or other builds, and likely more. These are all things we've wanted to start exploring, but thus far, just haven't been able to - as it'd only work for one group of players. For things like Vanilla, where custom content goes against the entire point of the gamemode, you won't most of that sort of thing - barring some of those supplementals like UIs and emojis. As time goes on, however, you might start to see a gradual shift towards incorporating more of these custom elements to various builds (particularly spawns/hubs), and some of those other supplemental features as well. Next Steps Since the introduction of the resource pack, it has remained a mostly optional feature. Unlike other servers which will kick you if you don't allow the resource pack to be used, we've taken a more hands-off approach. This made much more sense in the early days of custom content, where everything required OptiFine, and there was relatively little custom content outside of Durite and MagicStuff. It didn't make sense to force the resource pack when it required a clientside mod to be usable, and it would've been quite a heavy-handed approach considering that, at the time, the custom content available wasn't quite as integral. The basic look and feel of the server wasn't reliant on it. However, with some of the changes mentioned earlier, and some of the stuff we've already done in Survival, this is increasingly not the case - playing Survival without the resource pack at all starts to not make as much sense, and some features are entirely unusable without it (such as the Challenges menu). This would only be worsened by the introduction of custom resources across other gamemodes or in things like chat. As such, in the near future (we don't have a set date yet), the server resource pack will become required - and failing to accept the pack will result in being disconnected from the server. However, for those who for one reason or another want to continue using it independently without any of the loading screens, or who wish to purposefully peel back the curtain, we will also be introducing a workaround that will allow players who wish to bypass the requirement to do so. You'll still need to accept the pack the first time, but afterwards, we'll be including a command that allows you to opt-out of the resource pack requirement. We feel this would be a more balanced approach - it ensures that players can't accidentally join and have a bunch of missing textures and other stuff everywhere, but it also allows those who are more technically inclined to get around that requirement if they wish. Small update as of 8:21 PM CST: For those who wish to continue using the pack independently, you can now use /bypasspack to do so. The pack is not yet required, but will be in the very near future - but you can still opt-out ahead of time if you like. (As of 12/8/2025): Upon further consideration, we have decided that, at least for the time being, mandating the resource pack is a bit heavy-handed. While this may change in the future, for the time being, we've instead opted for a simple prompt upon joining without the resource pack. This prompt informs the user why they should play with the pack, and allows the user to either temporarily or permanently dismiss the message. We feel this is a better balance of encouraging users to play with the resource pack, without being overbearing and potentially causing new players to not stick around - and avoids a bit of hassle for those already around. We will also be exploring a "compatibility mode" where possible, that will aim to minimize the degree to which the experience is degraded without the resource pack - for instance, if we do include chat emojis, the compatibility mode might display the name of the emoji instead of the image. While we can't promise it'll be perfect - as some stuff will just inherently require the pack, and already does in some cases - we figure this might be a better balance for the time being in this regard as well. For now, though, that's all we've got! Stay tuned for future happenings on our server - and keep your eyes peeled for some new stuff that might start appearing here and there in the near future.
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- resource pack
- textures
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(and 2 more)
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