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Obtaining The debug block can only be obtained using commands. It has no practical function and can only be used as a decoration. History Main MC Server MC 1.18.2 Added debug block Trivia The appearance and name of the debug block was originally lifted from the .name block available in the Bedrock Edition of Minecraft
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History Server Resource Pack 1.2.0 Alpha Added cobblestone 2.png texture 2.0.0 Moved texture to new location as part of migrating to allow content to work without Optifine Old location: /assets/minecraft/optifine/cit/cobblestone 2.png New location: /assets/minecraft/textures/chaoticunited/blocks_misc/cobblestone 2.png Trivia The texture for cobblestone 2 was created as an experimental test texture, and was never intended for use within the server
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Obtaining Small Frostone Tiles currently cannot be obtained. It also has no item associated with it, and as such, cannot be obtained via commands. The only way to place Small Frostone Tiles is using WorldEdit, and creating a Note Block with the appropriate parameters. For more details, see the Custom Block Techniques page. Since there is no special block data assigned to Small Frostone Tiles outside of texture overrides, it is treated as a Note Block. As such, it behaves identical to a Note Block, though notes cannot be changed. If a Small Frostone Tiles block is broken, it will drop a Note Block. History Main MC Server MC Version Added block models and textures for Small Frostone Tiles
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Obtaining Large Frostone Tiles currently cannot be obtained. It also has no item associated with it, and as such, cannot be obtained via commands. The only way to place Large Frostone Tiles is using WorldEdit, and creating a Note Block with the appropriate parameters. For more details, see the Custom Block Techniques page. Since there is no special block data assigned to Large Frostone Tiles outside of texture overrides, it is treated as a Note Block. As such, it behaves identical to a Note Block, though notes cannot be changed. If a Large Frostone Tiles block is broken, it will drop a Note Block. History Main MC Server MC Version Added block models and textures for Large Frostone Tiles
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Obtaining Polished Frostone currently cannot be obtained. It also has no item associated with it, and as such, cannot be obtained via commands. The only way to place Polished Frostone is using WorldEdit, and creating a Note Block with the appropriate parameters. For more details, see the Custom Block Techniques page. Since there is no special block data assigned to Polished Frostone outside of texture overrides, it is treated as a Note Block. As such, it behaves identical to a Note Block, though notes cannot be changed. If a Polished Frostone block is broken, it will drop a Note Block. History Main MC Server MC 1.18.2 Added block models and textures for Polished Frostone
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Obtaining Frostone Cobblestone currently cannot be obtained. It also has no item associated with it, and as such, cannot be obtained via commands. The only way to place Frostone Cobblestone is using WorldEdit, and creating a Note Block with the appropriate parameters. For more details, see the Custom Block Techniques page. Since there is no special block data assigned to Frostone Cobblestone outside of texture overrides, it is treated as a Note Block. As such, it behaves identical to a Note Block, though notes cannot be changed. If a Frostone Cobblestone block is broken, it will drop a Note Block. History Main MC Server MC 1.18.2 Added block models and textures for Frostone Cobblestone
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Obtaining Frostone currently cannot be obtained. It also has no item associated with it, and as such, cannot be obtained via commands. The only way to place Frostone is using WorldEdit, and creating a Note Block with the appropriate parameters. For more details, see the Custom Block Techniques page. Since there is no special block data assigned to Frostone outside of texture overrides, it is treated as a Note Block. As such, it behaves identical to a Note Block, though notes cannot be changed. If a Frostone block is broken, it will drop a Note Block. Lore Frostone is a type of hard rock infused with ice. It is said to only be found in the coldest of biomes. History Main MC Server MC 1.18.2 Added block models and textures for Frostone
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Obtaining Durite Ore can be found within The End between Y-levels 0 through 60. A Netherite or Durite Pickaxe is required to mine the ore, otherwise no item will be dropped. In order to obtain Durite Ore itself, it must be mined with a Netherite or Durite Pickaxe with the Silk Touch enchantment. Usage Smelting Durite durite_ore durite false true History Main MC Server MC 1.15.2 Added Durite Ore through CUEventMeteor plugin. Durite Ore can be obtained via craters in the overworld, though these craters must be manually placed by Moderators MC 1.18.1 Removed CUEventMeteor plugin temporarily after updating to 1.18, with a more feature-rich replacement coming soon MC 1.18.2 Reintroduced Durite Ore through CUCraftingPlus plugin, which removed OptiFine as a requirement to see item textures Changed vanilla material from Crying Obsidian to Paper (Item) and Note Block (Block) Changed texture to Released Durite Ore to the public, adding CUCraftingPlus to the official server Durite Ore now generates naturally within The End, and can no longer be found within overworld craters Changed texture to
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Obtaining A Block of Durite can only be obtained via crafting. It can be created using 9 Durite. durite;durite;durite durite;durite;durite durite;durite;durite block_of_durite false false false History Main MC Server MC 1.15.2 Added Durite Block through CUEventMeteor plugin. MC 1.18.1 Removed CUEventMeteor plugin temporarily after updating to 1.18, with a more feature-rich replacement coming soon MC 1.18.2 Reintroduced Durite Block through CUCraftingPlus plugin, which removed OptiFine as a requirement to see item textures Changed vanilla material from Purple Glazed Terracotta to Paper (Inventory) and Note Block (Placed Block) Changed texture to Released Durite Block to the public, adding CUCraftingPlus to the official server Changed texture to
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* Builders now have the ability to place any item on a Campfire in Builder world - Removed Killerteddy
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Obtaining Teddy's Data can only be obtained through defeating Killerteddy1. Upon defeating Teddy, Teddy's Data is one of the possible drops that can be rewarded to the player. Additionally, Teddy's Data can be obtained by defeating one of the random Teddy appearances in the Overworld. Usage While several possible uses are planned in the future, there is currently no practical use for Teddy's Data. Lore It is theorized that these packets of data were pulled straight from the Chaotic United MC server - who knows what this lunatic was planning on doing with them? History Main MC Server MC 1.16.1 Added Teddy's Data MC 1.18.2 Teddy's Data is now handled via the CUCraftingPlus plugin Changed vanilla material from Pink Dye to Paper Trivia The texture for Teddy's Data was constructed from part of an early build of the Blamite Game Engine, by reading the bytes of the game engine application as color data One of the planned uses for Teddy's Data was to right-click while holding it, and give the player a random item
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Starting the Fight The fight with Killerteddy1 (referred to in the rest of the page as Teddy) can be triggered either by using the mysterious red portal in Survival spawn, or by using either the /warp teddy or /teddy tpdung commands, though the latter will teleport you facing backwards. Upon entering the portal or using the command, the player will be in Teddy's Castle - a large fortress atop an endless sea of dark clouds, where thunder and rain are constant. Heading forward down the stairs and following the path straight ahead, a large gate/hole can be seen. Opening the gate if necessary and jumping down the hole will begin the fight. Behavior Teddy has several possible attacks that he can do during the course of the fight. Each phase lasts around 15 seconds, and phases are selected randomly throughout the course of the fight. At the start of each phase, Teddy says one of his possible taunt messages. After each phase, a rest period of 15 seconds is given to allow the player to recover and prepare for the next phase, as well as deal damage to Teddy. When each rest period begins, all players near the central pillars are launched back away from it a moderate amount. Additionally, Teddy will say another taunt message at the start of each rest period as well. Any time any player takes damage during the fight, Teddy's armor value increases, making him more resistant to damage. Phase Name Details Mobs During this phase, Teddy will spawn a total of 2 mobs per player every 3 seconds, each equipped with strong armor and weapons Each enemy is referred to as an "Essence" and will have the names of either any player who has previously died during the fight, or the name of a significant historical figure within the community At the end of the phase, any mobs remaining will not be removed. It is possible for a large amount of these mobs to build up over the course of the fight if they are not properly dealt with Explosions During this phase, Teddy will repeatedly spawn phantom clones every 1.5 seconds, which remain invulnerable until the particles surrounding them disappear. Killing these clones reduce Teddy's armor value. Each time a clone is spawned, an explosion is made at the clone's location At the end of the phase, all clones disappear Fireballs During this phase, Teddy clones will spawn on the central pillars within the boss chamber and begin launching fireballs at the player every 1.5 seconds By default, 6 clones are spawned per player If each pillar has a Teddy clone spawned on it, no further clones will be spawned Killing these clones reduce Teddy's armor value At the end of the phase, all clones disappear Launch During this phase, a small particle area will appear on the ground every 2 seconds. Shortly after these particles appear, players within that area will be launched into the air. Players who escape the particle area before this time are not launched. Taunts Throughout the fight, Teddy will periodically say one of a variety of possible taunt messages. Most taunt messages are original or are inspired by popular media, however several are also inspired by phrases that the real-world Killerteddy1 had said previously on recordings - namely, ones including the phrases "peanut brain" or "Jimmy Neutron". The complete list of taunts is as follows: You will not survive this! Weaklings! I have that Jimmy Neutron brain! You stand no chance. You will feel my wrath! I see that you are a follower in haloman30 now. I'll make you a believer in me. You think that your precious Durite will save you? You will tremble before me! I can never be erased! How much time do you need to realize that this is the end? Do you really believe you can be rid of me this easy? That's cute. I am inevitable. Where is your precious Nuke to save you now? I'm going to do worse than banning you. You can't free them; they are infinitely many. These players once revered me. They will serve me one way or another. Other Dialogue There are several other instances where Teddy will speak either during or after the fight. Teddy will say one of several possible messages upon being defeated, including: You have not heard the last of me! How can this be!? Teddy will say the following lines after the fight has started: You could not live with the failure of removing me. And where did that lead you? Back to me. Teddy will say the following line if all players abandon the fight before completion: That's right peanut brains! Know your place. Rewards Upon defeating Teddy, 2 reward items per player are dropped, with a maximum of 10 total rewards. The amount of each item dropped is randomized, with amounts ranging from 1 to the maximum stack size for the given item. The available rewards include: Netherite Scrap Diamond Emerald Gold Ingot Gold Block Durite Essence Teddy's Data The Reclaymore Additionally, for each item dropped, an XP Orb with between 50 to 150 XP is dropped. Illegal Items However, in the event that one or more players enter the fight has one or more "illegal items", no rewards will be dropped for any players at the completion of the fight. An illegal item has one or more of the following characteristics: The item is spawned in using /item, or was crafted using items obtained with /item The item has one or more enchantments beyond the maximum level, which is only possible using /enchant Lore After Teddy's exile from Chaotic United, he remained unseen for many years. Eventually, however, it was discovered that he was lurking out of sight - preparing his grand return. At first, he would simply make his presence known - by briefly haunting other players, echoing the Herobrine myths of old. However, after some time, he grew bored of this - and began to escalate. Thankfully, his power is routinely kept in check by the players who slay him - gradually taking back the riches he previously stole from the old Chaotic United. History Main MC Server MC 1.16 Added CUTeddy plugin Teddy will periodically "haunt" players, before disappearing MC 1.16.1 Removed CUTeddy plugin, replacing it with CUTeddyBoss In addition to the periodic haunting mechanic, the proper boss battle with Teddy was introduced MC 1.18.2 The custom items associated with the CUTeddyBoss plugin were migrated to CUCraftingPlus, in order to keep all custom content within a single central system Trivia At one point, there were plans for 'Data Mites' - areas within the overworld which would be 'corrupted'. These would need to be recovered by the player in order to restore the original terrain. Despite the fight itself being fully fleshed out, there remain plans to expand and improve how the fight itself is started. Rather than relying on players entering a portal, future ideas include having dungeons within the overworld that could contain keys to unlock the gate to Teddy's boss chamber An earlier version of Teddy's skin lacked the now iconic "derp" mouth, however it was later reintroduced prior to the fight being formally introduced to the server The skin that Teddy uses within the fight is almost identical to the current skin of the real-world Killerteddy1, with the only notable change being the removal of the pupils to evoke the soulless eyes of Herobrine Teddy was originally not planned to include a boss fight at all, and only started as a plugin to periodically "haunt" players with a brief image of Teddy - a tribute/homage to the old Herobrine legends. This behavior is still present, and can be toggled using /teddy toggle
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Obtaining Teddy's Drugs can be obtained by defeating a Killerteddy1 NPC in the Overworld, which can spawn around a player occasionally for a short time. Lore This item is one of the thousands of blunts smoked by Killerteddy1. Looks like after you put him in his place, he dropped one. Ah well - he probably won't miss it. History Main MC Server MC 1.16.1 Added Teddy's Drugs via CUTeddyBoss plugin. Changed texture to MC 1.18.2 Teddy's Drugs is now handled via CUCraftingPlus plugin Changed texture to Trivia The original texture for Teddy's Drugs was entirely green, as it was designed by @haloman30, who had never seen weed in-person and didn't know what a blunt was supposed to look like
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Obtaining The Durite Hopper could previously be obtained via crafting. It required 2 Durite Essence, 2 Redstone Dust, and 1 Hopper. ;durite_essence; redstone;hopper;redstone ;durite_essence; durite_hopper false false false Usage When it was available, the last slot within the Hopper was reserved as a filter. To add or remove an item to/from the filter, you would click on the filter slot while holding an item. If the item was not already added to the filter list, it would be added. If the item was already present in the filter list, it would be removed. As of MC 1.18.2, the Durite Hopper is unobtainable without the use of commands or Creative mode. If one obtains a Durite Hopper, they will be unable to place it down or otherwise use it for any purpose besides decoration. Removal The original CUEventMeteor plugin was very purpose-built for the original Durite features. While it served this role well, its codebase was not well-suited for introducing large amounts of content easily. With the introduction of CUCraftingPlus, the original CUEventMeteor plugin was removed from the server. While nearly all content from the original plugin was ported over, the Durite Hopper was left behind. Several reasons for this include its lack of use, the potential performance concerns, and the technical requirements that would have to be made to accomodate it within the new CUCraftingPlus framework. Additionally, item filtering can still more or less be achieved, albeit less elegantly, with standard hoppers. CUCraftingPlus is designed to be entirely modular, and was purpose-built to accomodate huge amounts of future content. It was also designed to make developing this content as effortless as possible, with many interfaces designed to mimic those found in modding frameworks like MinecraftForge. However, at this time, there is no obvious and elegant solution to allow for the Durite Hopper to work within this framework without fundamentally losing this modularity. This, combined with its previous lack of use, has resulted in the Durite Hopper being placed on the backburner, with future content taking priority. There are no immediate plans to reintroduce the Durite Hopper, although it could still return at some point in the future. History Main MC Server MC 1.15.2 Added Durite Hopper through CUEventMeteor plugin. MC 1.18.1 Removed CUEventMeteor plugin temporarily after updating to 1.18, with a more feature-rich replacement coming soon MC 1.18.2 Reintroduced Durite Hopper through CUCraftingPlus plugin, which removed OptiFine as a requirement to see item textures Removed functionality of Durite Hopper, though the item can still be obtained with commands Changed vanilla material from Hopper to Paper Trivia There were plans for a merchant near Survival spawn in MC 1.18.2 that would allow you to trade in old Durite Hoppers back for the raw materials, since the hoppers were no longer useful after the update
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Obtaining Durite Essence can only be obtained via crafting. 9 Durite Essence can be obtained from 1 Durite. durite;; ;; ;; durite_essence;9 true false false Usage Crafting Durite durite_essence;durite_essence;durite_essence durite_essence;durite_essence;durite_essence durite_essence;durite_essence;durite_essence durite false false false History Main MC Server MC 1.15.2 Added Durite Essence through CUEventMeteor plugin. MC 1.18.1 Removed CUEventMeteor plugin temporarily after updating to 1.18, with a more feature-rich replacement coming soon MC 1.18.2 Reintroduced Durite Boots through CUCraftingPlus plugin, which removed OptiFine as a requirement to see item textures Changed texture to Changed vanilla material from Purple Dye to Paper
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Obtaining A Durite Helmet can only be obtained via crafting. It can be created using 4 Durite. ;; durite;;durite durite;;durite durite_boots false false false Usage When worn, Durite Boots provide the same amount of protection as Netherite Boots. However, all Durite Armor has an ability known as the Durite Burst. Read more: History Main MC Server <Unspecified> Added Durite Boots through CUEventMeteor plugin. MC 1.16 Changed vanilla material from Diamond Boots to Netherite Boots MC 1.18.1 Removed CUEventMeteor plugin temporarily after updating to 1.18, with a more feature-rich replacement coming soon MC 1.18.2 Reintroduced Durite Boots through CUCraftingPlus plugin, which removed OptiFine as a requirement to see item textures Changed texture to
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Obtaining A Durite Helmet can only be obtained via crafting. It can be created using 7 Durite. durite;durite;durite durite;;durite durite;;durite durite_leggings false false false Usage When worn, Durite Leggings provides the same amount of protection as Netherite Leggings. However, all Durite Armor has an ability known as the Durite Burst. Read more: History Main MC Server MC 1.15.2 Added Durite Leggings through CUEventMeteor plugin. MC 1.16 Changed vanilla material from Diamond Helmet to Netherite Helmet MC 1.18.1 Removed CUEventMeteor plugin temporarily after updating to 1.18, with a more feature-rich replacement coming soon MC 1.18.2 Reintroduced Durite Leggings through CUCraftingPlus plugin, which removed OptiFine as a requirement to see item textures Changed texture to
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Obtaining A Durite Chestplate can only be obtained via crafting. It can be created using 8 Durite. durite;;durite durite;durite;durite durite;durite;durite durite_chestplate false false false Usage When worn, a Durite Chestplate provides the same amount of protection as a Netherite Helmet. However, all Durite Armor has an ability known as the Durite Burst. Read more: History Main MC Server MC 1.15.2 Added Durite Helmet through CUEventMeteor plugin. MC 1.16 Changed vanilla material from Diamond Chestplate to Netherite Chestplate MC 1.18.1 Removed CUEventMeteor plugin temporarily after updating to 1.18, with a more feature-rich replacement coming soon MC 1.18.2 Reintroduced Durite Helmet through CUCraftingPlus plugin, which removed OptiFine as a requirement to see item textures Changed texture to
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Obtaining Durite Armor can only be obtained via crafting. A full set of Durite Armor requires 24 Durite. Durite Helmet durite;durite;durite durite;;durite ;; durite_helmet false false false Durite Chestplate durite;;durite durite;durite;durite durite;durite;durite durite_chestplate false false false Durite Leggings durite;durite;durite durite;;durite durite;;durite durite_leggings false false false Durite Boots ;; durite;;durite durite;;durite durite_boots false false false Usage When worn, each Durite armor piece provides the same amount of protection as the counterpart Netherite armor piece. However, all Durite Armor has an ability known as the Durite Burst. Durite Burst The Durite Burst is an ability that causes both knockback and damage to nearby entities. The burst's power is increased as the player takes damage while wearing any piece of Durite armor. As the power level increases, particles are displayed around the player with increasing frequency. As long as the power level is at least 25%, the burst can be released by right-clicking on any entity. When activated, enemies within a 3-block radius from the player will be damaged and knocked back. The amount of damage dealt is dependent on the number of Durite Armor pieces being worn. Damage will not, however, be dealt to players with PvP disabled, nor will they be affected by the knockback effect. After a burst is released, the player's burst power level is reset to 0%. Formulas & Technical Details Name/Description Formula/Value Burst Damage 1 * GetDuriteArmorLevel(player) * GetDuriteBurstParticleLevel(cu_player.durite_burst_power) Variables: player - The player triggering the burst. cu_player - The CUCraftingPlus player data object associated with the player. Durite Armor Level Range of 0 - 4, with +1 being added for each Durite armor piece worn. Burst Particle Level Range of 0 - 4, with +1 being added for each 25% of the Burst Power Level. Examples: A power level of 0% would return a particle level of 0 A power level of 100% would return a particle level of 4 A power level of 50% would return a particle level of 2 A power level of 75% would return a particle level of 3 A power level of 60% would return a particle level of 2 Burst Power Level Range of 0% to 100% (0.0f to 1.0f). Power is added when wearing any Durite Armor pieces as follows: damage / 100 Variables: damage - The amount of damage dealt to the player from another entity. History Main MC Server MC 1.15.2 Added Durite Armor through CUEventMeteor plugin. Set 3D model textures to MC 1.16 Changed vanilla materials from Diamond Armor to Netherite Armor MC 1.18.1 Removed CUEventMeteor plugin temporarily after updating to 1.18, with a more feature-rich replacement coming soon MC 1.18.2 Reintroduced Durite Helmet through CUCraftingPlus plugin, which removed OptiFine as a requirement to see item textures Unintentionally changed Durite Burst behavior: Burst power was increased from the player dealing damage to others, rather than the player themselves being damaged Restored original Durite Burst behavior, where power was increased by being damaged, rather than dealing damage to others Trivia "Did you know, if you right-click on a Zombie, you can unleash your Durite Burst?"
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Obtaining A Durite Helmet can only be obtained via crafting. It can be created using 5 Durite. durite;durite;durite durite;;durite ;; durite_helmet false false false Usage When worn, a Durite Helmet provides the same amount of protection as a Netherite Helmet. However, all Durite Armor has an ability known as the Durite Burst. Read more: History Main MC Server <Unspecified> Added Durite Helmet through CUEventMeteor plugin. MC 1.15.2 Released Durite to the public Changed texture to MC 1.16 Changed vanilla material from Diamond Helmet to Netherite Helmet MC 1.18.1 Removed CUEventMeteor plugin temporarily after updating to 1.18, with a more feature-rich replacement coming soon MC 1.18.2 Reintroduced Durite Helmet through CUCraftingPlus plugin, which removed OptiFine as a requirement to see item textures Changed texture to
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Obtaining A Durite Elytra can only be obtained via crafting. It can be created using 4 Durite, 1 Elytra, and 1 Nether Star. ;nether_star; durite;elytra;durite durite;;durite durite_elytra false false false Usage For the most part, a Durite Elytra behaves the same as a standard Elytra. However, it features the ability to boost at will - without requiring the use of Firework Rockets. Each boost damages the Durite Elytra by 1 point, on top of the normal damage dealt from use. Particles are also emitted upon each boost. History Main MC Server MC 1.15.2 Added Durite Elytra through CUEventMeteor plugin Set 3D model texture to MC 1.18.1 Removed CUEventMeteor plugin temporarily after updating to 1.18, with a more feature-rich replacement coming soon MC 1.18.2 Reintroduced Durite Elytra through CUCraftingPlus plugin, which removed OptiFine as a requirement to see item textures Changed texture to Changed 3D model texture to Trivia The Durite Elytra is sometimes referred to as 'Durlytra', as a shorthand nickname
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Obtaining A Durite Bow can only be obtained via crafting. It can be created using 3 Durite and 3 String. ;durite;string durite;;string ;durite;string durite_bow false false true Usage Using a Durite Bow is identical to a standard Bow. However, if the bow is fully pulled back before firing, arrows fired from a Durite Bow will be more powerful than a standard bow, dealing 1.25x damage. Arrows fired from the bow will emit purple particles until they either land or impact their target. Additionally, arrows from a Durite bow travel faster than they would from a standard Bow. History Main MC Server MC 1.15.2 Added Durite Bow through CUEventMeteor plugin. MC 1.18.1 Removed CUEventMeteor plugin temporarily after updating to 1.18, with a more feature-rich replacement coming soon MC 1.18.2 Reintroduced Durite Bow through CUCraftingPlus plugin, which removed OptiFine as a requirement to see item textures Changed texture to
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Obtaining A Durite Hoe can only be obtained via crafting. It can be created using 2 Durite and 2 Sticks. durite;durite; ;stick; ;stick; durite_hoe false false true Usage For the most part, a Durite Hoe can be used much like any other Hoe. While it does not break blocks any faster than Netherite, it does have increased durability. Durite Hoes can also have an "Extra-Break" feature enabled, which will cause the shovel to dig in a 3x3x3 cuboid, making it easier to clear out large amounts of blocks quickly. This can be toggled on a per-item basis by holding the tool in question, and Right-Clicking while sneaking (bound to Shift by default). This functionality works on a series of specialty blocks, including: Sculk Sensor Moss Block Nether Wart Block Warped Wart Block Shroomlight Hay Bale Target Dried Kelp Block Sponge Wet Sponge Additionally, Durite Hoes can also be used to create farmland in a 3x3 area on any tillable blocks. History Main MC Server MC 1.15.2 Added Durite Hoe through CUEventMeteor plugin. MC 1.16 Changed vanilla material from Diamond Hoe to Netherite Hoe MC 1.18.1 Removed CUEventMeteor plugin temporarily after updating to 1.18, with a more feature-rich replacement coming soon MC 1.18.2 Reintroduced Durite Shovel through CUCraftingPlus plugin, which removed OptiFine as a requirement to see item textures Changed texture to
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Obtaining A Durite Hammer can be only be obtained via crafting. It can be created using 5 Durite and 2 Sticks. durite;durite;durite durite;stick;durite ;stick; durite_hammer false false false Usage The Durite Hammer is a unique weapon and does not have any direct counterpart with other vanilla Minecraft tools. Instead, it acts a new type of weapon, dealing not just damage to surrounding entities, but also causing a fair bit of knockback to nearby entities. The amount of knockback depends on the distance from the player. The player wielding the hammer is also affected by a separate knockback slightly, being moved 0.5 blocks backwards upon use. Additionally, the hammer has integration with CUPvPToggle. Any players with PvP disabled will be completely unaffected by the hammer, with both damage and knockback effects being disabled. Formulas & Technical Details Name/Description Formula/Value Hammer Scanning Range 8 Hammer Location player.getLocation().clone().add(player.getLocation().getDirection().multiply(2)); Variables: player - The player using the hammer Distance from Hammer nearby_entity.getLocation().add(0, 1.5, 0).distance(hammerLocation); Variables: nearby_entity - The entity within knockback range hammerLocation - The value of Hammer Location Damage from Hammer 8 / distFromHammer Variables: distFromHammer - The value of Distance from Hammer Knockback Affected Range 2.85 History Main MC Server MC 1.15.2 Added Durite Hammer through CUEventMeteor plugin. MC 1.16 Changed vanilla material from Diamond Axe to Netherite Axe MC 1.18.1 Removed CUEventMeteor plugin temporarily after updating to 1.18, with a more feature-rich replacement coming soon MC 1.18.2 Reintroduced Durite Hammer through CUCraftingPlus plugin, which removed OptiFine as a requirement to see item textures Changed texture to Trivia The Durite Hammer's functionality is virtually identical to the Gravity Hammer seen in the Grifblock gamemode.
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Obtaining A Durite Axe can only be obtained via crafting. It can be created using 3 Durite and 2 Sticks. durite;durite; durite;stick; ;stick; durite_axe false false true Usage For the most part, a Durite Axe can be used much like any other Shovel. While it does not chop blocks any faster than Netherite, it does have increased durability. Durite Axes can also have an "Extra-Break" feature enabled, which will cause the shovel to dig in a 3x3x3 cuboid, making it easier to clear out large amounts of blocks quickly. This can be toggled on a per-item basis by holding the tool in question, and Right-Clicking while sneaking (bound to Shift by default). History Main MC Server <Unspecified> Added Durite Axe through CUEventMeteor plugin. MC 1.15.2 Released Durite to the public Changed texture to MC 1.16 Changed vanilla material from Diamond Axe to Netherite Axe MC 1.18.1 Removed CUEventMeteor plugin temporarily after updating to 1.18, with a more feature-rich replacement coming soon MC 1.18.2 Reintroduced Durite Axe through CUCraftingPlus plugin, which removed OptiFine as a requirement to see item textures Changed texture to