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haloman30

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Everything posted by haloman30

  1. can i just ask why the absolute fuck there's such an insane gap between download and upload
  2. Yes. I'm eyeing a couple currently, not gonna name them to avoid anyone potentially getting to them first - they're coming up once I get that job
  3. Benjamin Jay ate a turd and jumped like seabiscuit all his life, despite the development that his turtle contracted HIV during exile. His erect refrigerator took out the huge moist banana from his floor and into various holes of ntx's angina. Snowflakes make nice alternatives appealing to mediocre structures. Suddenly potatoes started raining endlessly across classrooms made much cake succumb with somali pirates which took advantage of exchanging condoms rised in Canada. According to Blar Flanagan, decomposing in Russia has declared that Ukraine became full of annoying rebels with tuxedos super glued to guard posts cursing battleships into shipwrecks, while eating trucks. Korean potatoes radioactively segregated all misconstrued antelopes, therefore the president ntx2 said "hallegua kamikaze", then raging apologetically, he proceeded to procrastinate mowing lawns for smallgoods and vegetables with Indians curry in my large futon mischievously nationalistically while seducing AtomicBeast101 inside a uterus when Alex pooped rainbows through his multiple ♥♥♥♥♥es. Bobbie had a ionized dump unloaded into Tai's car because he had to pee. Rockets launch right into Haloman30's pink greasy stretched canvas because Americans can't clone Bobbie's ♥♥♥♥♥ into inionized shorts. Valve can severely shut down Nik's small, wet potato using Micheal's massive ego and therefore had been alycats imagination that he was insane. The potato that esponshadow1 authorized had gotten very hot. Sometimes Windwhistle contracts aids while having popcorn. 420Blizzin had to live frugally
  4. This sounds a lot more feasible, I like it. I know aly answered but yes - it's part of CU's history. I try to preserve whatever I can if at all possible. That includes HurricaneCraft, TWG, ND, UAC, and anything else I can get my hands on. Fun fact - I currently own 42 domains :^)
  5. + Added Update Notes link to navigation menu * Set ob103ninja to Veteran * Set MikeStardust to Veteran * Linked old ND posts for KrazyHydra * Linked old ND posts for Nakudan * Linked old ND posts for Jamplifier * Linked old ND posts for EvieRobin (aelf) * Linked old ND posts for TitanGamingYT * Linked old ND posts for 66boik99 (Mystic) - Removed Killerteddy
  6. Benjamin Jay ate a turd and jumped like seabiscuit all his life, despite the development that his turtle contracted HIV during exile. His erect refrigerator took out the huge moist banana from his floor and into various holes of ntx's angina. Snowflakes make nice alternatives appealing to mediocre structures. Suddenly potatoes started raining endlessly across classrooms made much cake succumb with somali pirates which took advantage of exchanging condoms rised in Canada. According to Blar Flanagan, decomposing in Russia has declared that Ukraine became full of annoying rebels with tuxedos super glued to guard posts cursing battleships into shipwrecks, while eating trucks. Korean potatoes radioactively segregated all misconstrued antelopes, therefore the president ntx2 said "hallegua kamikaze", then raging apologetically, he proceeded to procrastinate mowing lawns for smallgoods and vegetables with Indians curry in my large futon mischievously nationalistically while seducing AtomicBeast101 inside a uterus when Alex pooped rainbows through his multiple ♥♥♥♥♥es. Bobbie had a ionized dump unloaded into Tai's car because he had to pee. Rockets launch right into Haloman30's pink greasy stretched canvas because Americans can't clone Bobbie's ♥♥♥♥♥ into inionized shorts. Valve can severely shut down Nik's small, wet potato using Micheal's massive ego and therefore had been alycats imagination that he was insane. The potato that esponshadow1 authorized had gotten very hot. Sometimes Windwhistle contracts aids while having popcorn. 420Blizzin had
  7. + Added new emoji: - Removed @here ping for Discord forums feed message for new Announcement topics - Removed Killerteddy
  8. Hey folks! Minecraft turns 10 today! So, obviously one must ask - what are we doing to celebrate Minecraft's 10th birthday? Two things: 1. Everything on https://donate.chaoticunited.net is 50% off for the next week! If you've been eyeing one of those shiny rank upgrades, now's a fine chance to grab it for cheap! 2. The 10 year celebration map that Mojang put up is up on a server for you to explore! Fire up 1.14.1 and connect to 10years.chaoticunited.net to check it out! There is one other little thing that we'll be doing as part of this, but it won't come into effect until a fair bit later once we update to 1.14 - so stay tuned for that! If you haven't already, go ahead and check out the page on Minecraft.net in regards to its 10th anniversary. Nothing much else this time around - let's all celebrate 10 years of Minecraft!
  9. Just because a playerbase is declining (which also no, it actually isn't if you actually look at the number of people coming into the game) doesn't mean it's time to abandon ship. The other thing about having say clans and other such things for other games is that we don't (to my knowledge) have people willing to operate and maintain such a thing. I've got too much on my plate to begin with - what with trying to find a job (and eventually having one), running CU, and also programming and working on stuff for Elaztek. I'm not opposed to the idea of expansion - but someone else would need to lead such projects as I won't be able to do it the right way - my passion lies with MC and such, my game library is tiny and mostly consists of Halo, Minecraft, and a few other random miscellaneous games (that are usually older games). I don't have the personal interest to pursue clans on say Apex or Fortnite or whatever, so if I were the one to lead the charge it'd be a disaster. Once again though on the topic of MC - if you look at the state of the game right now, people are actually coming back. People who quit years ago are showing back up, partially due to a combination of new updates, nostalgia, and memes. And as I said before - just because something is declining a bit doesn't mean shit if the game is still wildly popular. It isn't an easy process to actually bring in members effectively without having funding behind it - which is something I'll be doing once I get this job. A lot of people like to say that the game is dead because in their limited circle, it is. Their friends have moved on, the people they know moved on, and they themselves moved on. When that's mostly all you see is people you know leaving the game to go play others, then it's no surprise that people get the feeling that the game is declining, dying, or dead. But at the end of the day, what happens in one or a thousand friend circles doesn't apply to the world. Maybe the game is declining - not much of a shocker, the game has been out for 10 years (actually today is the 10 year anniversary). But even so - it's still more than viable to build a community on, and that's why I intend to stick with MC. I know a lot of old folk would rather see me shift gears to something else and drop MC finally, I've yet to hear an actual compelling argument as to why I should put Minecraft to the side or even shut it down entirely in favor of other, newer games that I don't give a single shit about. The only argument I ever hear is that the game is dead or dying - which is simply not true. Look up the numbers yourself if you don't believe me. Go to the forums for various other servers. Check out PMC or MinecraftForum. There's a massive amount of Minecraft focused communities that are thriving today. The biggest issue CU has is that people have been slowly trickling away for the past 4 years and we've been clueless as to how to actually create a proper influx of people. Virtually every single person that's active is either from old CU or ND, or is a friend of someone from old CU or ND. Chaotic United's lack of success isn't because of the game, it's because of my ineptitude when it comes to advertising and self-promotion. I don't mean to come off as angry or dismissive - I do see value in expansion, and it's something I may talk to the team about and see if anyone is interested in building clans for those other games. I just get tired of hearing the same false argument being made time and time again and that I should just quit and focus on something else (yes I know you're not suggesting quitting it). Lastly in regards to TF2 or CS:GO servers - we've had those in the past and they performed absolutely horrible. That being said, a couple staff are interested in managing other gameservers, and once we update to 1.14 there should in theory be a lot more headroom to work with to actually run a couple more servers. So that might be something we explore here soon, along with me looking to invest financially into advertising and marketing for MC.
  10. Well Josh's suggestion is to have a focus on more popular games which on average tends to be newer games.
  11. There are 2 primary issues: 1. Most newer/popular games don't have player-hosted servers or any mechanisms to do so. 2. Those that do likely only do through modding and it can be legal hell. Running a WoW or RuneScape server is illegal as shit and Blizzard has been known to file lawsuits and pursue legal action as a result. I don't think anyone here is looking to get in legal trouble for running a community. I sure as shit don't.
  12. How is being open and asking for clarification hopeless? I'm sorry that I don't subscribe to the unpopular opinion that Minecraft is just a dead game beyond any recovery, but if you look at it objectively, it isn't dead. Far from it. I'm not gonna throw away MC purely because some of CU's veteran players have simply grown up and moved on from it. I may be misinterpreting his original post, but I get the feeling he isn't suggesting gameservers - rather to somehow focus on creating a community without having self-hosted servers. However, in regards to popular games - there are two ways to look at it. On one hand, you can certainly build a following based on whatever's popular at the time. But when that thing stops being relevant, how many of those guys are gonna stick around? Allow me to echo your words in the original post and refer back to old CU - how many people were still around from WoW/RS in 2013? Not a whole ton, MC had overtaken it and everyone who came for those games eventually just left. The reason I'm hesitant to just follow the trends is because it's a bad long-term move. It's good at building a community for the lifetime of that game, but ultimately people aren't gonna stick around once the next big thing comes up most likely. That being said, clearly we're doing something wrong as we're sat here with a very small community. But at the same time, I'd like to think we're doing something right as well - for that small community is incredibly tight-knit. Despite many of the people not playing MC a ton, Discord is still alive and well and everyone still talks. I've figured that if nothing else happens, once I start getting a game out for Elaztek I'll do something to try and involve CU a fair bit in that if all else fails. I am still open to hearing the clarification - what are you suggesting? Servers? No servers? If no servers, are you suggesting something specific? I'm not known for being able to pick up on cues and I can't do much with a suggestion that I don't entirely understand.
  13. i have the opposite experience - most things run better on chrome for me most things work good in firefox too but some things run like absolute ass
  14. tfw those are my speeds over ethernet
  15. I have it but i like chrome better With the new look of chrome if I ever switch browsers i'll probably switch to Pale Moon - it's based on firefox but has a delightful amount of UI customization and I can make it look a lot like chrome thanks to the power of themes :^) but for now im sticking to good ol' chrome 54.0
  16. funny thing is this is actually slightly faster than what I'm supposed to get - I should only get 25 down and 5 up but alas
  17. Honestly I agree with you on most of this, except for the whole part about MC being a dead game. I've heard that idea get tossed around a lot and I want to try and explain the other side of that story. There are still a ton of Minecraft-focused communities and forums that all are plenty successful. Generally from what I've seen, people say that Minecraft is a dead game purely because they themselves lost interest in the game. Millions still play it, and I suspect that won't change anytime soon just due to the nature of the game. The game is, in a sense, virtual Lego - it can act as a survival tool but at the core a big focus is creativity. For the creatively-inclined, the game likely won't tire as easily - which is probably why I've been able to stick with it and love it for over 7 years now. As of lately, MC has actually been starting to trend upwards again. For some reason or another the game appears to be coming out of it's perceived dead state. My theory is that the issue is simply advertising. Nobody knows that we exist, and the few who do are people who came from old CU. Virtually everyone here is someone who was on ND or old CU at some point. The only exceptions being friends of those people from old CU. As such, those people have been moving on and nobody has come in to fill their place. I take full fault for that because I'm absolutely clueless on how to actually advertise without something to the effect of paying for premium server listing spots or something of that sort. In regards to the idea of a total "reopening" and "clearing out all the old", I don't know if I'm quite keen on that idea. I'm very much in favor of historical preservation, and at the moment I'm not exactly all that comfortable with the idea of totally doing a 180 and effectively wiping away what we once had. I feel that we have a responsibility to honor the past - not just of the old CU, but of the small yet very real population of people who have stuck around in the new CU and ND too. I'm not entirely against having a focus on things that aren't Minecraft - the primary issue is that for the past several years I've been in a spot where I don't have a ton of resources to do things. That's about to change within the next month or so though. Call it a block fetish (xd) or anything else, MC is something I'm passionate about and it's something that won't be going away anytime soon. I'm all ears for ideas for expansion, but it's likely going to be a long time before we see the end of CU's MC server. In regards to said expansion - what specifically are you suggesting? More servers? Ignoring servers and focusing on Forums/Discord? Something else entirely?
  18. haloman30

    Server

    just added the link to discord since I was an idiot and forgot to add it xd
  19. haloman30

    Server

    The server is indeed still alive, and we aren't going anywhere anytime soon - don't you worry. I do encourage you to check out our Discord as generally people are significantly more active on there more than anything, which you can join here. In terms of Minecraft, while it's not super active, the few of us who are tend to be on the 1.13 testing server as we work on upgrading. I can whitelist you to it if you want - although only Survival is fully functional on that server.
  20. * Updated from IP.Board 4.3.5 to 4.4.3 * Fixed some glaring template bugs in all publicly available themes - Removed Killerteddy
  21. + Added more emoticons, moved staff faces to separate category (all but one - for obvious reasons ) * Updated copyright year to 2019 * Updated Mojang copyright year to 2019 - Removed Killerteddy
  22. + Added new emoticon category: Really Old Memes + Added a bunch of new emoticons, most of which come from the CU Discord - Removed old emoticon duplicates - Removed Killerteddy
  23. Howdy folks! Some stuff has been happening the past few days and I think it's high time we let you guys in on some of it. As you probably know, Minecraft 1.14 released just a few days ago. Our test server has, as of today, been updated to 1.14 - granted there's still a ways to go. A lot of stuff is broken, but not as much as was broken with 1.13. Survival is mostly playable, however most other gamemodes aren't functional just yet. This will obviously change as time goes on and things get updated, Spigot and our plugins alike. This is still a fairly decent outcome considering that we are only a few after 1.14's release and we're already somewhat up and running on it. But of course, something else is significant about today. Today is April 26th, CU's birthday. Today marks 8 years since Chaotic United first opened its doors to the world. That's quite a long time, and a lot has changed in the world since 2011. Many of us here were children back then. Many of the people who were around back then have moved on from Minecraft, and many of those did so years ago. For a lot of people, it's sad to look at the current state of the community in comparison to back then. Part of our apparent lack of progress is my fault. For the past couple years I've neglected to run my staff team properly, and over the past couple of years the importance of staff expectations have degraded. The importance of being active decreased, I failed to give people things to do, and people were still growing up and moving into a new phase of their lives. Many of the people who had nothing but time back then nowadays are busy with college, work, or life in general. I've told this to my staff team just the other day, and I'm going to tell you - I want this 8th anniversary to be a turning point. A turning point for me, for this team, and for this community. The torch I've picked up and continue to carry has been neglected - and for that, I am terribly sorry. But sorry isn't enough - the only thing that's enough is correcting the mistakes of the past and building a better future. To deliver on the promises and goals I had back in 2014. And while those goals may be high - too high to be realistic, as some say - I believe in aiming high. A pattern has been consistent for each and every one of these special dates - a promise of "things will get better soon, guys", time and time again like a broken record. My goal is for this one to be the last one. I want our 9th birthday to be a celebration, not a message of hope for the future. I can say things will get good soon, but sooner or later people are going to stop having hope. We've been declining, not growing. I want our next birthday announcement to be reminiscent of the one that was posted after it's first year of life: On 4/21/2012 at 1:47 PM, Spencer said: Chaotic United is now a year old, give or take a couple days. It was once a much smaller community known as "Fatality Minecraft" that only consisted of a Minecraft server, run off of killerteddy's computer. This year has been amazing, we've expanded rapidly and became a successful and known gaming community. Our presence has spawned many other small gaming communities, some chose to try to develop alongside of us and others tried to attack our member base and steal the ideas that our community was founded upon. None of our achievements and goals would have ever been met without you guys, the community. So we owe it all to you. Many original members of Chaotic knew that we were always branded by our blue colour schemed styles so I've decided to revamp our current theme to blue and white as opposed to the green and white. You'll also find various of improvements and new features that were added in the past week. Also, in addition to all this we've reached 100,000 total posts! That's a huge milestone for us, and in less then a week or so we'll hit 25,000 total members. Out of all the projects I've lead or contributed to none has been ever so successful as Chaotic, and I'm proud of what we've all built Chaotic United to be. So once again, thanks everyone for making Chaotic's first year an amazing and the development team is working diligently to produce new and truly custom and immersive content. And also a special thanks to all of our donators and supporterss, without you we wouldn't be able to fund the server costs and development costs. And we're still very proud to say that not even a cent of donation money has ever been spent for our personal benefits. I want next year's post to look more like this, instead of preaching hope of future prospects for the 3rd or 4th year in a row. You'll start seeing the effects of some of these changes as we update to 1.14, and as we move into the rest of the year. Now to clarify something before we wrap up: When I talk about a turning point, I do NOT refer to any shift away from Minecraft. We may start to explore having one or two other servers, but we're gonna be sticking to Minecraft as our main server for many years to come. I firmly believe that the issue is not entirely due to the server itself (though there are definitely some things that need to change on that front), but moreso to do with how we as a team actually function - along with a lack of any sort of marketing/advertisement. Keep your eyes peeled on forums and Discord - things are gonna start happening very soon that will mark a turnaround in this community.
  24. * Fixed dedicated server on status page * Fixed Brink of Chaos status on status page - Removed Killerteddy
  25. * Fixed wrong IP being used on the MC Beta 1.7.3 page - Removed Killerteddy