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Experience Storer

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An Experience Storer is a block that allows the player to store their earned experience (XP) into bottles. It acts as a replacement for an earlier feature on the server where Emerald Blocks could be used to "store" XP into getitem.php?item=experience_bottle Bottles of Enchanting.


Obtaining

The Upgrade Station can only be obtained via crafting. It takes 2 Copper Ingot, 1 Amethyst Shard, 4 Wooden Planks, 1 Emerald Block, and 1 Cobblestone.

 

copper_ingot;amethyst_shard;copper_ingot any_planks;block_of_emerald;any_planks any_planks;cobblestone;any_planks xp_storer false false false

 

Usage

84c298318804aa4f366b65890b1400c4.png

 

When interacted with, the player is presented with a screen with two slots, a numeric input, and two buttons.

 

The two slots are used for a Glass Bottle, and the XP Bottle output respectively. The numeric counter allows for an (approximate) selection of experience levels to be stored. The arrow icons above and below the counter are used to select each digit, and the plus and minus icons on either end can be used to increase or decrease the total level amount by 1.

The "Store" button can then be used to store the XP of the selected levels into the bottle. Alternatively, the second button with the XP Orbs icon can be used - which will instantly store all of the player's experience into the bottle, bypassing the level counter entirely.

 

When XP is stored, it creates a getitem.php?item=xp_vial Bottle of Experience item in the output slot. This can then be consumed to give the experience back to the player. For more information, see the Bottle of Experience page.

 

Background

Previously, a similar feature was available via the CraftBook plugin, and could be used by sneaking and right-clicking on an Emerald Block, where it will "store" all of the player's experience into Bottles of Enchanting. This system posed two major problems, however. The first issue being that some XP will inevitably be lost through this process, as Bottles of Enchanting do not give exact amounts of experience. The second issue is that, when used with a very large amount of XP, nearby players may lag significantly due to the large amount of items dropped at once. Additionally, this opens the possibility of lagging the server itself - as potentially tens or even hundreds of item stacks may be dropped at once if the player has a massive amount of experience.

 

The Experience Storer (which was originally referred to as the XP Extractor) was created to address these issues by allowing the player to store exact amounts of experience within Bottles of Experience (previously referred to as XP Vials), and allow the player to store any amount of XP within a single bottle - allowing potentially hundreds of levels to be stored within just one bottle.

 

The old XP Storer mechanic of CraftBook remained available until Minecraft 1.21, where it was disabled - now requiring the Experience Storer be used instead.

 

History

Main MC Server
MC 1.18.2
  • Reserved data values for XP Extractor
MC 1.20.4
  • XP Storer can now be used to store experience into Bottles of Experience
  • Renamed to "Experience Storer" (sometimes referred to as XP Storer for short)
  • Changed model to getitem.php?item=xp_storer
  • Changed texture to xp_storer.png
Experience Storer
Rarity Common
Renewable Yes
Stackable Yes (64)
Data Values xp_extractor (526)
Vanilla Material getitem.php?item=paper Paper
Published:

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