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soggy

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Everything posted by soggy

  1. yes yes I did it

    1. Jayden_o7

      Jayden_o7

      Did what soggy tits?

    2. haloman30

      haloman30

      what did you do my son

  2. No matter what you’ve got to keep the big boy mods like project E, AE, decocraft, and mekanism (basically the ones that everyone always use). Although the stargate mod is cool they sometimes don’t work properly when players aren’t in the destination chunk and are pretty much impossible to make; I suggest we do away with that one. What we need are these freaking bangers man: Traincraft, Atum 2, Packing Tape, Waystones, and Catwalks 4 (Malisis Switches would be interesting too).
  3. Ok ok you got a 1-10 scale of difficulty on these bad boy maps right? They're usually a 7 or an 8. On a scale of joystick user-good player, halo can't stop playing pacman
  4. soggy maps = nutty maps amirite ladies and gents
  5. sounds like we should get spleef soggy maps best maps
  6. Dude that is god damn nutty Edit: y'all better use my got damn spleef maps
  7. if you want a a timer maybe 5 minutes but I enjoy the idea of a restricted "/item", allow the use of spawning things like bricks, wood, building materials, etc.. (nothing sellable), and remove /gmc for donators who aren't at the tippy top
  8. halo lied to me, I change my vote from #1 to "too short" cause 15 seconds is far too short bud
  9. never mind then, it looks a little tiny by the way the photo is taken
  10. Looks like a great arena map, a wee bit to small for SG though. We could use this for arena and make a bigger one based off of it for SG.
  11. Make a statue in honor of my greatness also make it big and swooshy with nice stone and sign ok thank
  12. fix the server ahlo
  13. I agree, I try to be active on the server but my point is more about new players not having anything to do. Yes if no one is on then new players will just leave, but people who aren't new also don't have much of an incentive to play; more things to do on the server would make people want to play regardless of if they're new or not. Some of these ideas are already in motion and just need some time, but the future of the Chaotic United Minecraft server depends on having those new players staying, which depends on more things to do.
  14. I done dongled my post, meant to say that we should keep the old *twitter account, soggy late at night forgets things : (
  15. Using the old one would be better because the twitter handle is shorter and it's ChaoticUnited instead of ChaoticUnitedMC. It's like trying to distinguish, say @johnsmith to @the_real_john_smith. Chaotic United isn't Chaotic UnitedMC so I think it would just be a a lot simpler if we stuck solely to Chaotic United unless we have other social medias that I don't know about that are Chaotic United MC. Basically stick to one on all platforms (preferably Chaotic United because that's what it's actually called) and it will avoid confusion.
  16. Can you make halo shouting at me because I touched his dog
  17. So we have been getting new players coming in, from what I've seen over the past 2-3 days is that lots of the new players that join leave very shortly after. I was thinking that along with advertising to get new players in, we make an effort to start getting more to do on the server. Survival, Skyblock, Factions, and Creative are the main gamemodes on the server and practically ever single god damn server has that, we should try and give these gamemodes a hint of uniqeness and introduce new gamemodes. In the idea of making things unique we should start with factions because that's a popular gamemode on other servers, and add something like special perks or classes; I've seen servers where the players select special classes which then gives passive buffs and active abilities for pvp/pve and gathering rescources; sort of like mcmmo but with some sort of CU specific spin to it ex. Haloman class provides the passive ability of hunger 1 (cause he won't become an android so he starves) and has the "Anger" ability which when around dogs/wolves the player gets strength 1 (shouting at soggy is optional on the players behalf). Next up, minigames. Minigames are a great way to get new players to keep playing because there are a multitude of different games to choose from. We should start with some generic, easy to do games like spleef and tnt run, but not just a flat platform, I mean some small top platforms which open to larger platforms, basically just interesting maps for those. Then proceed to expand on top of those existing gamemodes, and maybe invent some ourselves. An in-game currency specific to minigames can be implemented aswell for boosts or cosmetic items which makes players want to continue to play, and opens up a good donation revenue. These are just some ideas on how to keep new players coming in, and have them stay. Of course we're already working on things like this but it's always a good idea to have a few suggestions for new stuff.
  18. soggy is the dominent species in this ecosystem
  19. Hey guys made some OC fanart of the emoji movie tried my best to resemble the artists original vision for this picture I feel that the lighting and colours trulh represent each characters emotions and truly displays their personalities it took me a little over 20 hours to create this and I want your honest oppinions no holding back I had to go out and buy a whole new drive with 3 terabytes of storage just to fit the picture on it is very graphically demanding because of the quality of it well I will post the original picture and then my interpretation of it enjoy! god damn 0.01 mb upload means I have to link this Original (meh) https://www.google.ca/search?q=emoji.&client=safari&hl=en-ca&prmd=ivn&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjX76vp-5HVAhUI2oMKHTXwD3gQ_AUICSgB&biw=1024&bih=672#hl=en-ca&tbm=isch&q=emoj+movie&imgrc=QvWFxQlQRbaK1M: A literal visual masterpiece https://mobile.twitter.com/MoistBreadstick/status/884795500393881600/photo/1
  20. soggy

    The Below Game

    Remember when I was The below game True, now we just need .ca for my theme park ass the person below me dips there feet in jars of thickened honey
  21. Football is a family of team sports that involve, to varying degrees, kicking a ballwith the foot to score a goal. Unqualified, the word football is understood to refer to whichever form of football is the most popular in the regional context in which the word appears. Sports commonly called 'football' in certain places include: association football (known as soccer in some countries); gridiron football(specifically American football or Canadian football); Australian rules football; rugby football (either rugby league or rugby union); and Gaelic football.[1][2] These different variations of football are known as football codes. Various forms of football can be identified in history, often as popular peasantgames. Contemporary codes of football can be traced back to the codification of these games at English public schools during the nineteenth century.[3][4] The expanse of the British Empire allowed these rules of football to spread to areas of British influence outside of the directly controlled Empire.[5] By the end of the nineteenth century, distinct regional codes were already developing: Gaelic football, for example, deliberately incorporated the rules of local traditional football games in order to maintain their heritage.[6] In 1888, The Football League was founded in England, becoming the first of many professional football competitions. During the twentieth century, several of the various kinds of football grew to become some of the most popular team sports in the world.[7] Contents Common elements The various codes of football share certain common elements: Players in American football, Canadian football, rugby union and rugby league take up positions in a limited area of the field at the start of the game.[8] They tend to use throwing and running as the main ways of moving the ball, and only kick on certain limited occasions. Body tackling is a major skill, and games typically involve short passages of play of 5–90 seconds.[8] Association football and Gaelic football tend to use kicking to move the ball around the pitch, with handling more limited. Body tackles are less central to the game, and players are freer to move around the field (offside laws are typically less strict).[8] Common rules among the sports include:[9] Two teams of usually between 11 and 18 players; some variations that have fewer players (five or more per team) are also popular. A clearly defined area in which to play the game. Scoring goals or points by moving the ball to an opposing team's end of the field and either into a goal area, or over a line. Goals or points resulting from players putting the ball between two goalposts. The goal or line being defended by the opposing team. Players being required to move the ball—depending on the code—by kicking, carrying, or hand-passing the ball. Players using only their body to move the ball. In all codes, common skills include passing, tackling, evasion of tackles, catching and kicking.[8] In most codes, there are rules restricting the movement of players offside, and players scoring a goal must put the ball either under or over a crossbarbetween the goalposts. Etymology Main article: Football (word) There are conflicting explanations of the origin of the word "football". It is widely assumed that the word "football" (or the phrase "foot ball") refers to the action of the foot kicking a ball.[10] There is an alternative explanation, which is that football originally referred to a variety of games in medieval Europe, which were played on foot. There is no conclusive evidence for either explanation. Early history Ancient games A painting depicting Emperor Taizu of Song playing cuju (i.e. Chinese football) with his prime minister Zhao Pu (趙普) and other ministers, by the Yuan dynasty artist Qian Xuan (1235–1305) The Ancient Greeks and Romans are known to have played many ball games, some of which involved the use of the feet. The Roman game harpastum is believed to have been adapted from a Greek team game known as "ἐπίσκυρος" (Episkyros)[11][12] or "φαινίνδα" (phaininda),[13] which is mentioned by a Greek playwright, Antiphanes (388–311 BC) and later referred to by the Christian theologian Clement of Alexandria (c. 150 – c. 215 AD). These games appear to have resembled rugby football.[14][15][16][17][18] The Roman politician Cicero (106–43 BC) describes the case of a man who was killed whilst having a shave when a ball was kicked into a barber's shop. Roman ball games already knew the air-filled ball, the follis.[19][20] Episkyros is recognised as an early form of football by FIFA.[21] A Chinese game called Cuju (蹴鞠), Tsu' Chu, or Zuqiu (足球) has been recognised by FIFA as the first version of the game with regular rules.[22] It existed during the Han Dynasty, the second and third centuries BC.[citation needed] The Japanese version of cuju is kemari (蹴鞠), and was developed during the Asuka period.[23] This is known to have been played within the Japanese imperial court in Kyoto from about 600 AD. In kemari several people stand in a circle and kick a ball to each other, trying not to let the ball drop to the ground (much like keepie uppie). The game appears to have died out sometime before the mid-19th century. It was revived in 1903 and is now played at a number of festivals.[citation needed] There are a number of references to traditional, ancient, or prehistoric ball games, played by indigenous peoples in many different parts of the world. For example, in 1586, men from a ship commanded by an English explorer named John Davis, went ashore to play a form of football with Inuit (Eskimo) people in Greenland.[24] There are later accounts of an Inuit game played on ice, called Aqsaqtuk. Each match began with two teams facing each other in parallel lines, before attempting to kick the ball through each other team's line and then at a goal. In 1610, William Strachey, a colonist at Jamestown, Virginiarecorded a game played by Native Americans, called Pahsaheman.[citation needed] On the Australian continent several tribes of indigenous people played kicking and catching games with stuffed balls which have been generalised by historians as Marn Grook (Djab Wurrung for "game ball"). The earliest historical account is an anecdote from the 1878 book by Robert Brough-Smyth, The Aborigines of Victoria, in which a man called Richard Thomas is quoted as saying, in about 1841 in Victoria, Australia, that he had witnessed Aboriginal people playing the game: "Mr Thomas describes how the foremost player will drop kick a ball made from the skin of a possum and how other players leap into the air in order to catch it." Some historians have theorised that Marn Grook was one of the origins of Australian rules football. The Māori in New Zealand played a game called Ki-o-rahi consisting of teams of seven players play on a circular field divided into zones, and score points by touching the 'pou' (boundary markers) and hitting a central 'tupu' or target.[citation needed] Games played in Mesoamerica with rubber balls by indigenous peoples are also well-documented as existing since before this time, but these had more similarities to basketball or volleyball, and no links have been found between such games and modern football sports. Northeastern American Indians, especially the Iroquois Confederation, played a game which made use of net racquets to throw and catch a small ball; however, although it is a ball-goal foot game, lacrosse (as its modern descendant is called) is likewise not usually classed as a form of "football."[citation needed] These games and others may well go far back into antiquity. However, the main sources of modern football codes appear to lie in western Europe, especially England. Tchoukball is clearly better
  22. Halo, you should become an android