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Age of Rebirth - The Successor to Brink of Chaos

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Alrighty folks - the wait is over.


Those of you who've been craving a Modded MC experience have to wait no longer - Age of Rebirth is here.


We've got some big plans for the modpack as time goes on, however for this initial release we're focused on getting something comparable to a less-buggy Brink of Chaos available. Most of our ideas include more story-driven/RPG elements, but not much of this exists except for some structures here and there - and the actual premise of the modpack. You may (or may not) be wondering, how does Survival Minecraft fit into any sort of tangible or believable plot or world? Well, the answer is this:



In Age of Rebirth, you are one of the few survivors of an apocalyptic event - much of your kind have fallen, with only a fraction of the people left alive. What once was a world full of prosperity, is now a hostile and deadly world. The remaining surviving people have built towns and fortifications to keep safe from the demons of the darkness.


Will you reconstruct the pieces of the past? Or will you pave a new way forward into the future? Will you survive and thrive, or succumb to the monsters that have overtaken this world?


That is the description of the modpack on Technic, as well as on the modpack webpage. Several aspects of the modpack have been designed to help "sell" this premise - as you'll discover through playing. A handful of hand-made structures are placed around (with more to pop up here and there), but a number of natural structures have also been introduced - the details of which I'll let you discover on your own.


There has been a fair bit of testing done, albeit this was earlier in the year. Even so, some bugs are expected here and there. If you find any new bugs, you can submit any bug reports in the Age of Rebirth section in the bug tracker.


Installing the modpack is the same process as Brink of Chaos. If you need additional help installing the pack, just CLICK HERE for an installation guide. The rest of the topic will be spent on going into some of the new additions to the modpack. If you'd like to avoid spoilers, then feel free to stop reading here and go play the pack.


New Features


Spawn - Finally!


An actual spawn! I know! Crazy to think about! It's nothing too crazy, but it's a drastic improvement compared to past spawns if you ask me. Granted, that doesn't exactly say much - but hey. Gotta start somewhere right? The main goal was to build something that properly takes advantage of modded blocks.




Flans Mod - An actual wide array of weapons and vehicles!


The old Brink of Chaos modpack had a "wide range of weaponry", according to the old webpage for it. Well, Age of Rebirth actually has a lot of weaponry. And vehicles. Aircraft tends to be buggy so I'd advise avoiding those, but land vehicles and handheld weapons work just fine.




+ Added Immersion


A couple mods have been added to help increase immersion. Dynamic Surroundings adds additional sound effects such as environmental sounds, as well as footstep sounds. Fancy Block Particles makes all particles 3D instead of 2D. Most recently, we've added Real First Person 2 - which makes it so that you aren't just a floating camera in first person. Rather, you're a full person with legs, arms, and a body. It has several different modes and you can cycle through them with F1 - one of which turns it off, if you aren't a fan of it.




Other New Mods


Along with the highlights above, a number of other mods have been introduced, including but not limited to:

  • Advanced Chimneys
  • Catwalks
  • Compact Machines
  • Doomlike Dungeons
  • Food Expansion
  • Iron Backpacks
  • MCFrames
  • Modular Powersuits
  • ReAuth
  • Recurrent Complex
  • RFTools
  • Roguelike Dungeons
  • Ropes Plus
  • Tinker's Mechworks
  • Waystones
  • WorldEdit CUI


Other Additions/Changes

  • Custom logo/colors during Forge initialization
  • New font used throughout the modpack
  • New hotbar/UI design (can be disabled using a built-in resource pack)
  • DefaultKeys mod added, which means that config options and keybindings won't get reset with each update
  • Ding mod added to play a little "ding" when the modpack is fully booted
  • New main menu music
  • ITLT mod added which allows for a custom application icon and window title




Some of the following major issues have been fixed:

  • Laser mod no longer mass spams console when using reflector blocks
  • Skins no longer break down and display incorrectly when switching between worlds
  • OpenBlocks elevators now place the proper color (not craftable yet, coming soon™️)


A couple other help topics have been posted and pinned in the Age of Rebirth subforum as well feel free to give those a look-over. Otherwise, just boot up the modpack and have fun!

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