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  1. Last week
  2. Accepted! Thank you for applying, you've been accepted! Enjoy your time here at Chaotic United! For a list of the perks you get for registering, check out this page. If you have any questions please do not hesitate to ask! Also, please make sure you've read the rules found here and you can vote for us here. Notes:
  3. What is your Minecraft Username?: Kronos95 What can you do to help our community?: Active, Kind, Helpful to others, and easy to work with How did you find out about Chaotic United?: Mc Servers Were you a member of the old Chaotic United, Nuclear District, or other branch/affiliated community?: N/A If you selected 'Other' to the above question, what community were you a part of?: None, Im new
  4. Accepted! Thank you for applying, you've been accepted! Enjoy your time here at Chaotic United! For a list of the perks you get for registering, check out this page. If you have any questions please do not hesitate to ask! Also, please make sure you've read the rules found here and you can vote for us here. Notes:
  5. What is your Minecraft Username?: Fuzzypacman What can you do to help our community?: Play actively How did you find out about Chaotic United?: Some server website, can't remember which one Were you a member of the old Chaotic United, Nuclear District, or other branch/affiliated community?: N/A If you selected 'Other' to the above question, what community were you a part of?:
  6. In the future I suggest using the Bug Tracker, but yes I am familiar with this issue. I haven't had the chance to figure out why it happens, but Beta 1.7.3 seems to be a bit weird when it comes to chunk loading on login in combination with AuthMe. Unfortunately AuthMe is a requirement for any sort of security since there's no premium checks in that version anymore. Generally the only way to get around it (that I know of) is to install Zombe fly mod, and immediately after joining enable fly, then run /login <password> and from that point you can turn fly off and play normally. It's an annoying issue, I know - but it's basically that or have zero server security If you can't be bothered to install Zombe (or if you aren't familiar with how to do so), you can grab this download which has a pre-modified version of Beta 1.7.3 with Zombe and a couple other fixes added.
  7. We cannot enter the Server because it continually kicks us for no logical reason. This bug comes from antiquity, we come from Italy and it gives us this problem, please solve it.
  8. + Re-added custom crafting recipe script in MineTweaker * Fixed an issue where flans mod wouldn't find content packs due to case-sensetive folder/filenames on unix/linux (literally just renaming "flan" to "Flan") * Disabled the Watch of Flowing Time to avoid lag issues (keeps it enabled for use in recipes) * Muted the gnatt/fly sound effect in Dynamic Surroundings * Fixed HardcoreDarkness being enabled in Nether - Removed mod: Inventory Tweaks - Removed Killerteddy
  9. Accepted! Thank you for applying, you've been accepted! Enjoy your time here at Chaotic United! For a list of the perks you get for registering, check out this page. If you have any questions please do not hesitate to ask! Also, please make sure you've read the rules found here and you can vote for us here. Notes:
  10. What is your Minecraft Username?: Jilla97 What can you do to help our community?: Whatever you need How did you find out about Chaotic United?: Minecraft server ID search for servers not for cildren Were you a member of the old Chaotic United, Nuclear District, or other branch/affiliated community?: N/A If you selected 'Other' to the above question, what community were you a part of?:
  11. Earlier
  12. Accepted! Thank you for applying, you've been accepted! Enjoy your time here at Chaotic United! For a list of the perks you get for registering, check out this page. If you have any questions please do not hesitate to ask! Also, please make sure you've read the rules found here and you can vote for us here. Notes:
  13. What is your Minecraft Username?: Xtabi_96 What can you do to help our community?: Bring a positive attitude (lol), but in general I am a super chill person who just enjoys playing with people. Pls don't make me type out my entire resume. Although I can provide a most entertaining powerpoint presentation. Basically I've been playing Minecraft since I was 14 which was many years ago, and I'd love to get back into it with a community that is fun to be around. How did you find out about Chaotic United?: Just browsing around. Were you a member of the old Chaotic United, Nuclear District, or other branch/affiliated community?: N/A If you selected 'Other' to the above question, what community were you a part of?:
  14. Accepted! Thank you for applying, you've been accepted! Enjoy your time here at Chaotic United! For a list of the perks you get for registering, check out this page. If you have any questions please do not hesitate to ask! Also, please make sure you've read the rules found here and you can vote for us here. Notes:
  15. What is your Minecraft Username?: shirley174 What can you do to help our community?: il promote it to friends and famelie and will be nice to players:D How did you find out about Chaotic United?: i found it on aserver site i forgot what one xD Were you a member of the old Chaotic United, Nuclear District, or other branch/affiliated community?: N/A If you selected 'Other' to the above question, what community were you a part of?:
  16. ChestShop Guide This guide will show you how to set up your own shop. Create a ChestShop with Buy & Sell If I want to sell 64 (1 stack) of cobblestones for $64 and buy them for $32 then I'll create a sign in front or top or bottom of the chest that would contain the cobblestone items to follow the format: so to sell 64 cobblestones for $64 and buying them for $32, I would do this: You can also replace Cobblestone with ? and it will auto-fill for you based on what's inside the chest. Your chest must include something for this to happen or it will not update the sign. Create a ChestShop with ONLY Buy or Sell To sell 64 cobblestones for $64 with no options for players to sell them to you, do this: As you notice the : 32 S part is missing. That's how you only enable the buy part. You can do the same for sell only by just displaying 32 S instead. Here's some examples of how you can link up the sign to the chest in different ways:
  17. haloman30

    1/16/2019 Update

    + Added 'Guides' category under 'Minecraft' in Helpcenter * Changed GriefPrevention claim block price - is now 2.50/block instead of 5.00/block - Removed Killerteddy
  18. Atomicbeast101

    LWC Guide

    LWC Guide LWC is an auto-locking plugin that provides protection to your chests/furnaces/etc to prevent unauthorized access to your items. Auto-Lock Chests/Furnaces/etc are auto-lockable in Survival/Creative/Skyblock gamemodes by simply placing down it. For example: /lock To lock a Chest/Furnace/etc, simply run /lock and right-click on the block you want to apply lock to: /unlock To unlock a Chest/Furnace/etc you own, simply run /unlock and right-click on the block you want to remove the lock from: /cpublic To turn your Chest/Furnace/etc to a public-lock for others to access without destroying your block, simply run /cpublic and right-click on block to apply the change to: /cmodify <player> To give someone access to your Chest/Furnace/etc, simply run /cmodify <player> and right-click on block to apply the change to. For example, if I want to give ilovethem access to my chest, I simply do /cmodify ilovethem and right-click on my chest. Here's a pic to show what it'll look like: If I want to remove ilovethem from my chest I simply add minus symbol (-) to the left of the player's name: /cmodify -ilovethem and right-click on chest to apply the change. Here's a pic of what it'll look like:
  19. WorldEdit Guide This will guide you the basics on how to use WorldEdit commands. There are a tons of commands to manipulate the blocks in Minecraft, but that will take me years to develop all of the guides for it so I will only give you the basics and you can figure out the rest. Here's a link to a good one to start with: https://minecraft-worldedit.fandom.com/wiki/Worldedit_Commands Making Selections (First step before running any WorldEdit commands that require selections) : To make a selection, you have two options. You can either use a Wood Axe to make the selections (left click for one point, right click for other point) or run //pos1 & //pos2 to make the selections at your location when you run the command at. For example, I want to make the selection to change a square/rectangle area into glowstone so I would use a Wood Axe to make the selections. Doing the left-click with Wood Axe will show the following message: and the right-click will show this instead: Congrats, now you have made the selections. Continue to the next part where you run a command to make changes to the selection! <pattern> There are a lot of options that you can apply to pretty much any W/E commands. Since there's quite a bit out there, I will only cover two basic concepts: To set one block type, simply use the block type as the pattern. Example: //set glowstone To set a random pattern of two different blocks, simply do: //set 50%glowstone,50%stone This means it will apply 50% glowstone and 50% stone to equal to 100%. Now there has been reports that you don't need to equal it up to 100% so you may have to mess it around to fit your liking. //set <pattern> This will set all of the blocks in a region to whichever pattern you selected. To give an example, I will run the following command: //set glowstone to turn this: into this: //replace <from_block> <to_pattern> This command will replace the following block(s) into different block(s). Here's an example of how it works: Running //replace glowstone stone will turn this: into this: //walls <pattern> This command will generate the walls with the following pattern you provide in the selection you made. Since this was done with only one layer, only one block-height of walls will be shown. However, if you increase one of the selections up a few more blocks, the //walls command will generate the walls at that height specified by the selection. Running //walls stone will turn this: into this: //center <pattern> This command will generate the pattern you provide at the center of the 2 selections you made. This is ideal if you're trying to get the center of a region to build something in. If the X/Y coords are even, it will show as 2 blocks in center. If it's in odd value, it'll show as one block instead. Running //center iron_block will turn this: into this: //sphere <pattern> <radius#> This command will generate a sphere based on the radius you give at your location. Running //sphere glowstone 10 will make this: //hsphere <pattern> <radius#> This command will generate a hollow sphere based on the radius you give at your location. Running //hsphere glowstone 10 will make this (this is me being inside the hollow sphere): //cyl <pattern> <radius#> <height#> This command will generate a cylinder based on radius and height you give at your location. Running //cyl glowstone 5 5 will make this: //hcyl <pattern> <radius#> <height#> This command will generate a hollow cylinder based on radius and height you give at your location. Running //hcyl glowstone 5 5 will make this:
  20. + Added vote site: CraftList * WorldEdit access in Creative now requires 6 votes (to match with 6 vote sites) - Removed Killerteddy
  21. + Added additional wall in Donator List in hub for more room + Added Christmas hub variant to CU Archives * Changed hub to non-christmas themed version * Fixed an issue where blocks attempted to be broken in WorldGuard regions would still drop money even with the event cancelled - Removed Mod+ from rank list in hub - Removed Killerteddy
  22. haloman30

    1/14/2019 Update

    * Reverted Discord icon back to default * Disabled snow effect on website and forums - Removed Killerteddy
  23. haloman30

    1/13/2019 Update

    + Added subforum under Minecraft Modded: "Legacy: Brink of Chaos" + Added subforum under Minecraft Modded: "Legacy: ND FTB Trident/Horizons" (read-only) * Moved redirect subforum to Brink of Chaos update notes under Legacy: Brink of Chaos subforum * Moved all old Brink of Chaos topics under legacy subforum * Moved all old ND Modded topics under legacy subforum - Removed Killerteddy
  24. Accepted! Thank you for applying, you've been accepted! Enjoy your time here at Chaotic United! For a list of the perks you get for registering, check out this page. If you have any questions please do not hesitate to ask! Also, please make sure you've read the rules found here and you can vote for us here. Notes:
  25. What is your Minecraft Username?: bran917 What can you do to help our community?: ewxist UwU How did you find out about Chaotic United?: FWcookie Were you a member of the old Chaotic United, Nuclear District, or other branch/affiliated community?: N/A If you selected 'Other' to the above question, what community were you a part of?:
  26. + Added mod: It's The Little Things (ITLT) + Added mod: Ding + Added mod: Fancy Block Particles + Added mod: Iron Backpacks + Added mod: Neat + Added mod: Better Questing + Added mod: Better Questing: Standard Expansion + Added mod: Mo' Bends + Added mod: Better Questing Questbook + Added mod: Advanced Chimneys + Added mod: Food Expansion + Added mod: Modular Powersuits + Added mod: Forge Endertech + Added mod: Numina * Switch back to 1.7.10 due to better performance and less major bugs (not really a switch back but we're maintaining both 1.12 and 1.7 until we settle on a specific version) * Fixed an issue where skins will often render incorrectly after moving through a portal or otherwise going to a different world * Fixed an issue where Decocraft props and other objects weren't displaying with the proper lighting if a Waystone was in the player's line of sight (unfortunately this meant disabling the text glow effect on Waystones which makes them look really sad but what choice do we have) * Hopefully disable the gnat sound effect in certain biomes (part of Dynamic Surroundings) - Disabled Et Futurum Jacket Layer/Skin Overlay feature (was required to fix skin portal bug) - Removed Killerteddy
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